Avorion

Avorion

Custom Turret Builder IV
Icemourn 31 Jul, 2020 @ 8:13pm
Limited Cannon Weapons
Hello! First of all, thank you for making this mod, I can finally have complete control over the turrets on my ships!

I was fiddling around with the designer until I noticed it only creates single and quad cannons. I checked the earlier turret builders and the Avorion wiki to make sure double and triple cannons existed. I can't seem to make double and triple cannons with the mod, maybe it'll be patched?
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matt  [developer] 18 Aug, 2020 @ 9:56am 
Icemourn - Sorry for the delayed response. The number of weapons on a turret depends upon the turret. For example, cannons only come with 1 or 4 weapons. Railguns always have 1 or 3 weapons. Tesla have 1 or 2 weapons. Yes, it's possible to write the script so that any number of weapons can be used with any type of turret, but my fear is that doing so would create some type of internal error. So I keep the options consistent with the game's internal script.
Icemourn 19 Aug, 2020 @ 6:20am 
Matt,

I believe something happened to the base Avorion server scripts in patch 1.1.2 which changed the natural probabilities of weapons in turrets. I ran the built-in debugging script (entitydbg.lua) in my 1.1.2 save and only ever generated single and quad cannons. I ran the script again in other versions of Avorion, 1.1.1, and 1.1.4, and was able to generate turrets with weapons ranging fully from 1 to 4. It might just be me, but perhaps someone else can reproduce this phenomenon.

Nonetheless, I'll still be using the nice mod :)
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