Left 4 Dead 2

Left 4 Dead 2

Night Creator [Mutation]
devlos  [developer] 30 Jul, 2020 @ 4:43pm
Report Bugs!
If you found any Bugs , Feel free to reply on this on thread. :)
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Showing 1-4 of 4 comments
Lyme 27 Mar, 2021 @ 5:09pm 
Mmm, i tried this add on with a friend, played co op realism the parrish but a problem hit us: the one who wasn't hosting got the map bright as usual, while the host had no problems (the map was dark). Any suggestions?
devlos  [developer] 27 Mar, 2021 @ 5:16pm 
Lyme , i forgot this mod has issues. The mod itself is client-sided i tried work arounds in the past but it unfortunately failed. It is based on a entity called the "fog_controller" the main problem with this is that the fog controller itself can't be changed after the entities spawned.

simply put:

This means the host will load in first , the entity will get altered. But shortly after your friend loads in the entity has not changed since he loaded in a couple seconds after the host.

the entity itself can't be altered after spawn , so what happens is that you are the only one that can see the effects. I have no solution for this since it is hard coded by valve unfortunately.
miotojptx 21 May, 2021 @ 6:11pm 
Oof. I was about to report this issue to you. It doesn't really work for me and my friends that I played with when it's on multiplayer either.
But, I had him copy and paste what came up on the console, and some lines did interest me a bit.

```
Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
```

Our session for the day ended just now, since everyone else has to go to sleep, but if there is anybody who is down to help solve this issue, it would be really beneficial for us if you could try booting this up on multiplayer and see if setting `sv_cheats = 1` would solve this issue or not.
miotojptx 21 May, 2021 @ 6:12pm 
If this doesn't seem to fix, it might be better to set the mutation itself to singleplayer-only for now.
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