Transport Fever 2

Transport Fever 2

British Rail Mk 3 Coaches
Yung SCUD  [developer] 9 Aug, 2020 @ 3:22pm
Crash Reports
Please post your crash reports here
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Showing 1-15 of 20 comments
Quince99 10 Aug, 2020 @ 6:57am 
In loading this mod into the game, everything works until I go to a depot and click on 'Buy Vehicle' when it dumps me back to the Desktop with this message:

Details:

Error message: Assertion `it != m_key2value.end()' failed.

Minidump: C:/Program Files (x86)/Steam/userdata/72449681/1066780/local/crash_dump/ed5fc1cd-4d61-4d07-8dba-f87b8ad9cc82.dmp

In file: c:\build\tpf2_steam\src\lib\model\metadatamap.h:26

In function: const struct model_metadata::TransportVehicle &__cdecl MetadataMap::Get<struct model_metadata::TransportVehicle>(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &) const
Yung SCUD  [developer] 11 Aug, 2020 @ 9:27am 
Hi Quince - Are you using any mods that force vehicles to be reversible, etc? The mk3s don't play nice with them currently, I'm going to be releasing an update soon that should hopefully fix it!
Quince99 12 Aug, 2020 @ 3:10pm 
I don't have any specific reversing mods - some trains magically flip 180 degrees in stations that aren't even King's Cross. If I have a DBSO on the rear of a train, then that tends to lead in the reverse direction from a terminal station but I'm not aware that it's anything I've done deliberately.

Will try the updated version and see if anything similar occurs and report back. This is why I stick to repaints! :)
Yung SCUD  [developer] 12 Aug, 2020 @ 5:00pm 
The update tonight should fix any issues people have with those kinds of reversing mods - the asset versions of the coaches had some metadata that didn't need to be there and caused those mods go attempt to (unsuccessfuly) modify it. I've not been able to replicate the error you had though :(
ServiusTheBear 13 Aug, 2020 @ 12:03pm 
This is the screen shot of my crash https://prnt.sc/tz5jn7
Yung SCUD  [developer] 13 Aug, 2020 @ 12:07pm 
Originally posted by SKServiusTheBear:
This is the screen shot of my crash https://prnt.sc/tz5jn7

Hi Servius, that's happening because you don't have the meshlabels mod enabled. Please make sure you're subscribed to it and it is loaded into any save where you have a mod that requires meshlabels, e.g. the mk3 coaches
ServiusTheBear 13 Aug, 2020 @ 12:27pm 
Ah I didnt see that before.
Last edited by ServiusTheBear; 13 Aug, 2020 @ 12:28pm
Quince99 16 Aug, 2020 @ 3:25pm 
I've tried the new version - uninstalling and reinstalling the mod completely - and still the same error message as previously posted. I've trimmed the number of loco/MU mods right down and still seeing CTD when attempting to open depot to buy.

The same thing happens when loading a small test map with just the Mesh Labels, Class 43 and the Mk3 coaches. Will have to stick some Mk2s with the HSTs instead.
Yung SCUD  [developer] 16 Aug, 2020 @ 7:22pm 
Sorry to hear that Quince - when you say reinstalling the mod, do you mean unsubscribing and resubscribing? If not, try manaully deleting the workshop files from where steam downloads them to. And then subscribe again. And if you haven't tried it yet, maybe validating the game files on steam might turn something up
Quince99 17 Aug, 2020 @ 6:21am 
Yes, I've unsubscribed and resubscribed as well as removing files manually. I even tried the earlier backup that I have on an external drive once more. I recently validated files for another mod that was not cooperating, but will do so again later on and update you. Thank you for taking the time to address this as I'm sure you'll have many other projects ongoing judging by upcoming items on Discord.

UPDATE: With Mesh Labels and Mk 3s I've been able to purchase coaches and stick them behind an in-game loco and all works fine. The problem comes when I add a Class 43 to the list!

I can have either Mk 3s OR Class 43 available but not both!

To try to cheat this, I built an HST with UG carriages then reloaded the game, adding your mod. I then went to Manage Vehicle and tried to edit it (to put on the correct coaches) but CTD yet again.
Last edited by Quince99; 17 Aug, 2020 @ 7:12am
Romancia 18 Aug, 2020 @ 2:17pm 
I am reporting a crash too:
https://imgur.com/a/yKtoYqI
Romancia 18 Aug, 2020 @ 2:22pm 
Nevermind, silly me. Forgot to activate the Meshlabels mod. No crashes now.
Bigyin 23 Sep, 2020 @ 12:10pm 
@Yung Lenin, hi yung I have a small issue with this mod when I enable this the game loads till 2% the just stops at that point I have to press ctrl alt delete and close game.
Yung SCUD  [developer] 28 Sep, 2020 @ 4:00am 
@Bigyin, please post any error messages you get - and the stdout.txt as well would help!
Ada 17 Oct, 2021 @ 9:30am 
Hi mate, been getting an issue today, first time, and It's kinda pointing towards the mk3's, although, I have no idea if this is that mods fault or another of course. This is the bottom bit of txt from the stdout file:

"WARNING: alutCreateBufferFromFile failed for "C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2348100432/res/audio/effects/vehicle/o405dooropen.wav": There was already an AL error on entry to an ALUT function (code 0x205)
WARNING: alutCreateBufferFromFile failed for "res/audio/effects/environment/passenger_train_station_old_1.wav": There was already an AL error on entry to an ALUT function (code 0x205)
WARNING: alutCreateBufferFromFile failed for "C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2181626907/res/audio/effects/vehicle/mk3coach/clack_2.wav": There was already an AL error on entry to an ALUT function (code 0x205)
WARNING: alutCreateBufferFromFile failed for "C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2181626907/res/audio/effects/vehicle/mk3coach/clack_3.wav": There was already an AL error on entry to an ALUT function (code 0x205)
WARNING: alutCreateBufferFromFile failed for "C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2181626907/res/audio/effects/vehicle/321/321_Doors_Open2.wav": There was already an AL error on entry to an ALUT function (code 0x205)
Construction not possible
WARNING: alutCreateBufferFromFile failed for "res/audio/effects/environment/Meadow2.wav": There was already an AL error on entry to an ALUT function (code 0x205)"

Apologies if this is not on you or your mod, I just saw that one number appear a few times, so came here first. Thanks in advance, if you can pinpoint anything for me.
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