Garry's Mod

Garry's Mod

Unreal Tournament Announcer System
DyaMetR  [developer] 19 Jan, 2014 @ 5:05am
Bugs/Glitches
Have you found any bug? Tell me, and I will fix it!
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Showing 1-15 of 20 comments
RookieSam 23 Jan, 2014 @ 9:55am 
When you headshot two or more enemies, annoucer will say, for example Headshot and Double Kill at same time, making it annoying.
And also if you kill many enemies very quickly and you are going "GODLIKE", it's will annouce kills and killing spree status at same time too.
I bad in english .-.
Last edited by RookieSam; 23 Jan, 2014 @ 10:37am
DyaMetR  [developer] 23 Jan, 2014 @ 10:39am 
@RusskiSam
I'll try to fix that.
DyaMetR  [developer] 25 Jan, 2014 @ 7:40am 
@RusskiSam
I have released a patch that should have fixed that. Whenever you can, tell me if it works properly.
Jameegi 25 Jan, 2014 @ 2:50pm 
A lua error sometimes pops up when an npc kills another npc, and this is what it comes up in the console.

Unreal Tournament Announcer System] lua/autorun/server/unreal_sounds.lua:33: Player is NULL(!?)
1. Start - [C]:-1
2. unreal_Sound - lua/autorun/server/unreal_sounds.lua:33
3. v - lua/autorun/server/unreal_sounds.lua:154
4. unknown - lua/includes/modules/hook.lua:82

Error - Starting new message without ending the old one!
DyaMetR  [developer] 25 Jan, 2014 @ 4:05pm 
@☢• [JokerIce] Gaz •☢
I'll take a look to that.
RookieSam 26 Jan, 2014 @ 2:42am 
Double sounds are fixed. Thanks!
DyaMetR  [developer] 26 Jan, 2014 @ 3:39am 
@☢• [JokerIce] Gaz •☢
Should be fixed now.
Jameegi 26 Jan, 2014 @ 5:04am 
Thanks!
Someone in my server had a killing spree, and I killed him and ended his spree, and everyone disconnected due to lua errors. Also, when someone disconencts from the server, possibly while having a killing spree, that also causes lua errors and disconnects people.
DyaMetR  [developer] 21 Feb, 2014 @ 6:38am 
Originally posted by ΡÖIЙ† βLΛЙK:
Someone in my server had a killing spree, and I killed him and ended his spree, and everyone disconnected due to lua errors. Also, when someone disconencts from the server, possibly while having a killing spree, that also causes lua errors and disconnects people.

Oh my god... Im sorry... I will fix that as fast as possible.
DyaMetR  [developer] 21 Feb, 2014 @ 10:57am 
@ΡÖIЙ† βLΛЙK
Ok, I have released a patch that should fix that. Please let me now if you have any other issue.
Fruge 11 Jul, 2014 @ 11:54pm 
sometimes, it doesnt announce headshots. only tested on npcs. its kinda sad when i headshot a combine, and it doesnt announce.:cgpout:
TheBillinator3000 19 Jul, 2014 @ 8:00am 
headshot sounds doensn't work out for some custom npcs, I think I know why, the custom npc's head isn't a "head" just some attachment or something.
Fruge 19 Jul, 2014 @ 11:45am 
Originally posted by TheBillinator3000:
headshot sounds doensn't work out for some custom npcs, I think I know why, the custom npc's head isn't a "head" just some attachment or something.
no, i mean with normaly working npc's that in that same sesion worked (i.e. kliener)
RikuKawai 29 Mar, 2015 @ 4:23pm 
Not a bug, but can you add an option to disable "HOLY S**T"?
I don't want it constantly saying that on my speakers when I kill lots of things.
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