XCOM 2
[WotC] Killzone: Shadowfall - Helghan Armadillo Soldier
 This topic has been pinned, so it's probably important
∑3245  [developer] 4 Aug, 2020 @ 12:28pm
General Feedback Thread
If you think you have a good constructive idea on what could be improved in this mod, then post it here.
< >
Showing 1-3 of 3 comments
-=[Novash]=- 9 Aug, 2020 @ 1:50pm 
@∑3245
Any chance you could add a variation of the helmet, that can be used with other armors?

Would be so cool to also be able to use this helmet with some of the cybernetic/robotic armors I use on a couple of my soldiers :steamsunny:
∑3245  [developer] 10 Aug, 2020 @ 12:03pm 
Originally posted by Novash:
@∑3245
Any chance you could add a variation of the helmet, that can be used with other armors?

Would be so cool to also be able to use this helmet with some of the cybernetic/robotic armors I use on a couple of my soldiers :steamsunny:

I'm afraid that's not possible due to how the model is set up. The engineer is somewhat better for this than the Armadillo Soldier.
-=[Novash]=- 10 Aug, 2020 @ 2:40pm 
Originally posted by ∑3245:
Originally posted by Novash:
@∑3245
Any chance you could add a variation of the helmet, that can be used with other armors?

Would be so cool to also be able to use this helmet with some of the cybernetic/robotic armors I use on a couple of my soldiers :steamsunny:

I'm afraid that's not possible due to how the model is set up. The engineer is somewhat better for this than the Armadillo Soldier.
Honestly it is only the two black "things" sticking out at the very bottom-front of the mesh that is causing a problem, as they stick out through the top of the chest on most of the armors, so maybe if they could just be cropped a bit so they could fit down into the "neck socket".

http:// www .mediafire. com/convkey/f2af/966bsstjquyyahyzg.jpg?size_id=7 (so annoying that you can't post pics in chat :steamfacepalm:)
Last edited by -=[Novash]=-; 10 Aug, 2020 @ 2:40pm
< >
Showing 1-3 of 3 comments
Per page: 1530 50