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-apparently there's an issue with bow kid and the costume, but should be working, local co-op bow kid might be different than custom player bow kid
-Forgot to set SupportsRoulette = false
First, there needs to be culling in areas of the level so the computer doesn't have to process the entire map at once.
The first part of the final section is annoying, simply due to a seemingly impossible wall jump at the end, and the entire section could benefit from arrows telling the player where to go.
Other than some general de-cheesing, the level is incredible! And I enjoyed it. Thanks! :)