Garry's Mod

Garry's Mod

[ArcVR] Black Mesa VR Weapons
 Ten wątek został przypięty, więc pewnie jest ważny
xandycw  [producent] 8 sierpnia 2020 o 12:54
Bug reports
Found something wrong/unexpected with the addon? Post it here, preferably with an error (from the console) and screenshots.
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Wyświetlanie 1-15 z 15 komentarzy
Only problem I've had is that the Revolver will fire only 1 shot even when all 6 shots are loaded in
xandycw  [producent] 12 sierpnia 2020 o 6:49 
An infinite ammo mod can do that, make sure you have none enabled
Didn't actually expect an Infinite Ammo pack could break a Revolver
Hugo  [producent] 16 sierpnia 2020 o 8:42 
Początkowo opublikowane przez Ayaya:
Didn't actually expect an Infinite Ammo pack could break a Revolver
I believe it has to do with how an infinite ammo mod works. In Gmod, there a two different "places" that your ammo can go. Your weapon, and your reserve. Usually, ammo goes from your reserve into your weapon. However, there's a distinction between normal weapons and ArcVR weapons.
ArcVR weapons don't take your reserve ammo directly like normal weapons. Instead, ArcVR takes your reserve ammo, puts that into a magazine, and then you put that into a gun. This means that infinite ammo mods, that put infinite ammo directly into your gun (such as EWA), will not work with ArcVR. Your infinite ammo mod actually needs put ammo into your reserve for it to work properly.

TLDR: Make sure your inf ammo mod actually gives you infinite reserve ammo.
Pizza Man 14 września 2020 o 19:19 
Początkowo opublikowane przez xandycw:
Found something wrong/unexpected with the addon? Post it here, preferably with an error (from the console) and screenshots.
With the python, the speedloader only has 1 bullet in any of the 6 shells. So I have 1 actual bullet, and 5 empty casings.

The shells for the shotgun are missing textures.

Snarks are pink (I'm guessing also a missing textures problem.)

And I expected there to be a grenade launcher in the MP5 but I guess not. Would suggest adding one if you can, though!
xandycw  [producent] 14 września 2020 o 23:21 
Początkowo opublikowane przez Engineer Gaming 1:
Początkowo opublikowane przez xandycw:
Found something wrong/unexpected with the addon? Post it here, preferably with an error (from the console) and screenshots.
With the python, the speedloader only has 1 bullet in any of the 6 shells. So I have 1 actual bullet, and 5 empty casings.

The shells for the shotgun are missing textures.

Snarks are pink (I'm guessing also a missing textures problem.)

And I expected there to be a grenade launcher in the MP5 but I guess not. Would suggest adding one if you can, though!

The issue with the revolver is on your end. Read the above comments, it's an inf ammo thing.
Grenade launcher is hard to add due to arcvr not supporting secondary fire.
Maybe subscribe to Hugo's VR weapons to get the shotgun shell tex? I'll look into it
About the snark, I mightve forgotten to include the mats so for now you'll need black Mesa mounted to gmod.

Typing this on phone so sorry about any errors.
Hugo  [producent] 15 września 2020 o 11:16 
Początkowo opublikowane przez Engineer Gaming 1:
Początkowo opublikowane przez xandycw:
Found something wrong/unexpected with the addon? Post it here, preferably with an error (from the console) and screenshots.
With the python, the speedloader only has 1 bullet in any of the 6 shells. So I have 1 actual bullet, and 5 empty casings.

Oh hey I just remembered, ArcVR is sometimes a bit iffy with the amount of ammo it gives you when you *first give* yourself the gun via the spawnmenu. For the revolver, it'll only give you one bullet, instead of Gmod's usual 9999, which means you just have to spawn some
357 HL:Source ammo through the spawnmenu. Completely forgot about this when responding to other threads reporting an ammo bug.
Pizza Man 28 października 2020 o 1:28 
Początkowo opublikowane przez xandycw:
Początkowo opublikowane przez Engineer Gaming 1:
With the python, the speedloader only has 1 bullet in any of the 6 shells. So I have 1 actual bullet, and 5 empty casings.

The shells for the shotgun are missing textures.

Snarks are pink (I'm guessing also a missing textures problem.)

And I expected there to be a grenade launcher in the MP5 but I guess not. Would suggest adding one if you can, though!

The issue with the revolver is on your end. Read the above comments, it's an inf ammo thing.
Grenade launcher is hard to add due to arcvr not supporting secondary fire.
Maybe subscribe to Hugo's VR weapons to get the shotgun shell tex? I'll look into it
About the snark, I mightve forgotten to include the mats so for now you'll need black Mesa mounted to gmod.

Typing this on phone so sorry about any errors.
Hey so question, I only thought about this now. Gmod cant' mount Black Mesa, so how would I go about doing that??
xandycw  [producent] 28 października 2020 o 4:59 
Początkowo opublikowane przez Pizza Man:
Początkowo opublikowane przez xandycw:

The issue with the revolver is on your end. Read the above comments, it's an inf ammo thing.
Grenade launcher is hard to add due to arcvr not supporting secondary fire.
Maybe subscribe to Hugo's VR weapons to get the shotgun shell tex? I'll look into it
About the snark, I mightve forgotten to include the mats so for now you'll need black Mesa mounted to gmod.

Typing this on phone so sorry about any errors.
Hey so question, I only thought about this now. Gmod cant' mount Black Mesa, so how would I go about doing that??

Follow this guide
doggoisfluff 14 lutego 2021 o 18:06 
Początkowo opublikowane przez Hugo:
Początkowo opublikowane przez Ayaya:
Didn't actually expect an Infinite Ammo pack could break a Revolver
I believe it has to do with how an infinite ammo mod works. In Gmod, there a two different "places" that your ammo can go. Your weapon, and your reserve. Usually, ammo goes from your reserve into your weapon. However, there's a distinction between normal weapons and ArcVR weapons.
ArcVR weapons don't take your reserve ammo directly like normal weapons. Instead, ArcVR takes your reserve ammo, puts that into a magazine, and then you put that into a gun. This means that infinite ammo mods, that put infinite ammo directly into your gun (such as EWA), will not work with ArcVR. Your infinite ammo mod actually needs put ammo into your reserve for it to work properly.

TLDR: Make sure your inf ammo mod actually gives you infinite reserve ammo.
hey i disabled my infinite ammo but it still only gives me one
and if i do get this working do you have any infinite ammo with reserve?
stevegamer4235 15 kwietnia 2021 o 16:14 
so basically the shotgun shells are a missing texture and also when I try to pump it, I can't pump it foward for some reason. I have all the addons installed and it doesn't work, please help.
Neddo 11 lipca 2021 o 6:02 
cant pump the shotgun and the shells have no texture
Johannes 29 listopada 2021 o 18:42 
have had this problem for awhile and Idk what happen.
I have used the arc guns before but now they just don't work anymore I can't grab ammo and can't shoot at all please someone if you know the answer please tell me.
I am on quest 2 if that has anything to do with it
Skullsteppa 24 lipca 2023 o 14:30 
missing shell textures and the shotgun dont pump
TardisGal 12 października 2023 o 16:29 
Początkowo opublikowane przez Dragon skull:
missing shell textures and the shotgun dont pump
Same, None of the bugfix addons seem to work for it either.
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