Stellaris

Stellaris

SW:Fallen Republic
hihepux 11 Sep, 2021 @ 10:12am
Intel and Espionage
Intel and Espionage doesnt seem to work. When I started a Black Sun game, for the first few years I didnt have any envoys. After a few years of just dismissing it as a quirk of the mod I noticed I now had 2 envoys so I sent them out to gather intel so I could start up some criminal operations. However now checking on their progress I can't perform any intelligence operations, the options simply are missing entirely.

The only mods I'm using is the Fallen Republic mod and its 3 submods. I'm assuming this is is a 3.0 update issue that was overlooked.
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fallenrepublicswfr  [developer] 12 Sep, 2021 @ 3:26pm 
Hi Hihepux,
This is intentional. Most of the espionage systems was disable as part of the 3.0 compatibility update. We do aim to reintroduce the system back into SWFR :)
hihepux 12 Sep, 2021 @ 3:29pm 
Ah that makes sense. It still seems to generate intel though so it works out.
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