Stellaris

Stellaris

SW:Fallen Republic
Jo 6 Jul, 2021 @ 11:44pm
AI
Impressive mod, let down by the AI though, similar to the vanilla game. Even the Empire with a start skewed towards it on the official map, quickly becomes a push over. None of the AI is capable of handling the privateer fleets 35k/42k fleet power.

Would that work with Star Net AI mod then? I am thinking not given the planet building is quite different. But would it run first without causing crashes? If yes, would it improve the experience?