Garry's Mod

Garry's Mod

Wire Door
Pablo 26 Jun, 2020 @ 12:16pm
i find error!
Hi!
This happend when i load my save and try to open gate with button (i mean leaver beacuse i change frome button to leaver) and i see "something doing errors" (idk how is in english beacuse i frome poland and play on polish version) so i open my console and see this:

Wire error (Entity [113][wired_door]):
lua/entities/wired_door/init.lua:103: attempt to index field 'xent' (a nil value)
stack traceback:
lua/entities/wired_door/init.lua:103: in function 'openself'
lua/entities/wired_door/init.lua:51: in function <lua/entities/wired_door/init.lua:49>
[C]: in function 'xpcall'
lua/wire/server/wirelib.lua:58: in function 'TriggerInput'
lua/wire/server/wirelib.lua:710: in function 'Process'
lua/wire/server/wirelib.lua:534: in function 'Wire_TriggerOutput'
lua/entities/gmod_wire_button.lua:168: in function 'Switch'
lua/entities/gmod_wire_button.lua:98: in function <lua/entities/gmod_wire_button.lua:83>

and I don't know what that mean but i think owner of this mod know what is it and try to fix that in next update.
Pls fix that or just help. ;-;
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Showing 1-1 of 1 comments
did the door just, not open? or just become a no collide object? if so this happens with pretty much every single door tool. even the original door tool in vanilla garry's mod. i have yet to find a door tool that doesn't do this. if you want to make a door, then you'll have to use it with a prop and constraints.
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