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- the current instance only
- all instances in the current city only
- all instances in any savegame (which is how the mod works now, if I understand correctly)
- Global access button
- Revert all buttons (although maybe slightly differently to what you're thinking - replacements need to be reverted, not just individual networks)
- Restore to default button (you can already do this via the configurations panel in the options menu, but I understand it's a bit confusing and I want to rework the way the configuration works for 1.0 - in fact, that's now the pacing item for 1.0)
- Traffic light packs
For skins, it's currently planned that BOB will be the successor to Network Skins. That's post-1.0, though.
And yes, everybody wants individual building instances.
However, 'Prop and Tree Anarchy' is already toggleable with the Prop Anarchy mod - adding an additional toggle within BOB is not only redundant, it adds all sorts of technical difficulties and potential problems. So I'd need a very good reason to justify the risks and costs before looking at it.
It's on the list! No ETA, though, sorry.
Also, a "duplicate" option to make it easier to add an element in the same X/Z/Y position?
This is a great mod for sure, thanks for keep enhancing it.
Just to clarify - "duplicate" being adding a new prop/tree?
Yes, pick an already prop/tree on the left side and click a "duplicate" button and it will add the same prop/tree at the same coordinates, probability, etc Hope this clarifies.
You can already do that with BOB; just select the ones you want hidden and, well, hide them.
It already does.
It's hard to keep up with all the splendor you're bringing us 🛠💎
Spending my award points on this! 🫡