RimWorld

RimWorld

Candle Meditation Spot
Dayhjawk 17 Aug, 2020 @ 1:56pm
Red errors
[Candle Meditation Spot] Patch operation Verse.PatchOperationReplace(/Defs/ThingDef[defName = "MeditationSpot"]/graphicData/texPath) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2200414144\Patches\Candle_Meditation.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[Candle Meditation Spot] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="MeditationSpot"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2200414144\Patches\Candle_Meditation.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
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Showing 1-9 of 9 comments
Dizzy Ioeuy  [developer] 17 Aug, 2020 @ 4:26pm 
I'll post an even cleaner version of the mod. But I cannot replicate your specific issues- it's related to another mod, and I'm not sure how.


I've found some red errors are due to Vanilla Furniture Extended mod- he changes some things in mediation and items' affects on mediation that don't play nice with this mod. I've got another version up in a few that's cleaner, but still VFE didn't want to play nice...

Even still the mediation change still worked for me....
Dizzy Ioeuy  [developer] 17 Aug, 2020 @ 4:34pm 
Try this for me- load only these mods:

harmony
core
royal
hugs
mod manager
candle mediation.

tell me what happens?
Dayhjawk 17 Aug, 2020 @ 5:32pm 
don't have royal or mod manager. Loaded everything else on the list and only your mod, still:

[Candle Meditation Spot] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="MeditationSpot"]/comps) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2200414144\Patches\Candle_Meditation.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Dizzy Ioeuy  [developer] 17 Aug, 2020 @ 8:09pm 
I have no idea what that's about, It loads totally cleanly for me. I even ensured I used the one from steam....

Also cleanly runs with about 100 other mods I have loaded. Try unsubscribing. Ensuring it's deleted and d/ling it again?

Um, the obvious- you are using v1.2 of the game?
Dayhjawk 17 Aug, 2020 @ 8:35pm 
yes updated to newest verison, I just don't have the expansion.
Dizzy Ioeuy  [developer] 17 Aug, 2020 @ 9:24pm 
Could that be it? But the texture is in the CORE art files. Do you normally have a green ring mediation spot under architect->MISC?

I can't think of what you would be missing, the mod literally only adds two values to an art asset. And a texture into the folder settings already established by RimWorld. The Core art files, not Royalty.
Last edited by Dizzy Ioeuy; 17 Aug, 2020 @ 9:25pm
Dayhjawk 17 Aug, 2020 @ 10:20pm 
i'm not a modded. wish i could understand how there so many things I wish to add that no one seems to be doing... but if it doesn't need the expansion I don't see why that would be the issue. The only thing I can think of is mod order, but I dunno. Maybe someone else can help.
Dizzy Ioeuy  [developer] 17 Aug, 2020 @ 11:29pm 
No we tested mod order when you loaded the ones I suggested. That set would load clean for you if it was a mod order thing with your typical mods, but it didn't. It's a real mystery. Sorry.
Arcanant 22 Jun, 2021 @ 10:22pm 
@Dayhjawk If you don't have the expansion you are not supposed to have a meditation spot. It is a DLC future for Psycasts, regardless of where the assets have been taken from. This is my understanding of the issue. There are other mods that do that though I believe.
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