Transport Fever 2

Transport Fever 2

ultimate cargo and passenger capacities mod
Game crashing with this mod installed?
I have found out why! this mod conflicts with modded freight/passenger cars, so while the author makes it compatable, your gonna have to deal with the base capacity.
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Showing 1-7 of 7 comments
Stepler 9 Oct, 2020 @ 9:54am 
Game crushes with this mod only installed
TomM.y.. 9 Oct, 2020 @ 3:11pm 
Game crashed :(
Canadian_67 11 Oct, 2020 @ 1:16pm 
Originally posted by Stepler:
Game crushes with this mod only installed
huh, strange, dont know a fix for that.
Sunshine  [developer] 15 May, 2021 @ 12:30am 
please set one of the sliders too another value than 1. I hope find some time too fix this problem soon
wncol2004 23 Jul, 2022 @ 1:13pm 
Just messing around, set capacity to max x6.5 on all and, game crashes even in map editor mode. Not sure if it will crash if set to other settings.

Here is the crash log file
Note: I have several mods enabled which may be compounding the problem
Details:

Assertion Failure: Assertion `price >= 0' failed.

Minidump: C:/Program Files (x86)/Steam/userdata/1194752535/1066780/local/crash_dump/949c70c6-ae65-42a6-a643-9f6a267646f0.dmp

In file: C:\GitLab-Runner\builds\1BJoMpBZ\0\ug\urban_games\train_fever\src\Game\game_metadata_util.cpp:104

In function: void __cdecl `anonymous-namespace'::HackSetPriceAndRunningCosts(class MetadataMap &)


__CRASHDB_CRASH__ struct AssertException: C:\GitLab-Runner\builds\1BJoMpBZ\0\ug\urban_games\train_fever\src\Game\game_metadata_util.cpp:104: void __cdecl `anonymous-namespace'::HackSetPriceAndRunningCosts(class MetadataMap &): Assertion `price >= 0' failed.
Exception type: Fatal error

Details:

Assertion Failure: Assertion `price >= 0' failed.

Minidump: C:/Program Files (x86)/Steam/userdata/1194752535/1066780/local/crash_dump/949c70c6-ae65-42a6-a643-9f6a267646f0.dmp

In file: C:\GitLab-Runner\builds\1BJoMpBZ\0\ug\urban_games\train_fever\src\Game\game_metadata_util.cpp:104

In function: void __cdecl `anonymous-namespace'::HackSetPriceAndRunningCosts(class MetadataMap &)



Goodbye.
Last edited by wncol2004; 23 Jul, 2022 @ 1:27pm
tom13 20 Aug, 2022 @ 6:31am 
The game also crashed for me, but then I found out it was because of an other mod (which was working perfectly fine before, but seems to be incompartible with this mod), which I removed then. The mod was the Autotransportwagen mod from Modwerkstatt
tom13 20 Aug, 2022 @ 6:33am 
I want to use this mod to increase the capacity of cargo vehicles while useing the "passangers useing all seats" mod, to increase the capacity of passenger vehiles. Which of the mods need to be at a higher number in the modmanager then and which setting do I have to choose for passenger vehiles in this mod, if I don't want it to overwrite the capacity set by the other mod? By now the multiplier of 1 in this mod still overwrites the capacity set by the other mod, but for passenger vehicles I want the capacity set by "capacity useing all seats mod".
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