Stellaris

Stellaris

New Government Mod
Root  [utvikler] 15. feb. 2021 kl. 22.01
Bugs/Glitches
I'm creating this topic specifically if anyone has any bugs
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KARL 19. okt. 2021 kl. 21.40 
so two of the resolutions crash the game in the galactic community my friend found the file and deleted the resolutions and it fix it other wise the game crashes once the galatic commnity votes one of those policys
Root  [utvikler] 23. okt. 2021 kl. 3.10 
Opprinnelig skrevet av KARL THIC BOI MARX:
so two of the resolutions crash the game in the galactic community my friend found the file and deleted the resolutions and it fix it other wise the game crashes once the galatic commnity votes one of those policys
Sorry for the delay.
Thanks for the report.
I forgot to delete that event and that was the reason.
I've just updated to the corrected version.
BlackLuck 10. aug. 2022 kl. 20.11 
so yeah, I get a repeated crash, always on the same date, with NGM_events being a very likely culprit. here is the last error reported but there are several NGM_events similar to it in the logs before it

[20:58:08][trigger_impl.cpp:1190]: Script Error: Invalid context switch [federation] from Voidtech Intergalactic [country], file: events/NGM_event.txt line: 550, Scope:
type=country
id=16777245
random={ 0 2627704875 }
random_allowed=yes
from={
type=leader
id=16777392
random={ 0 1512147434 }
random_allowed=yes

I am just going to disable the mod and hope I can continue the game - thank you for your work putting it together tho. it's a good one even in light of this.
BlackLuck 10. aug. 2022 kl. 20.30 
yeah, was not able to remove the mod because a lot of the AI were using those policies ... oh well :)
Root  [utvikler] 10. aug. 2022 kl. 21.21 
Opprinnelig skrevet av BlackLuck:
yeah, was not able to remove the mod because a lot of the AI were using those policies ... oh well :)
Thanks for the report.
I'll look into it.
I'm busy right now, so if you could wait a little while, that would be great.
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