Project Zomboid

Project Zomboid

GK's Realistic Professions (Build 41)
Bambi 14 Dec, 2021 @ 11:06am
Suggestions & Bugs
Police & Security guard
i think police officer and security should have short blunt instead of long blunt because well, batons, and you dont see many baseball bat wielding cops
also imo 6 in aiming is a bit high, i dont use vanilla guns i use brita so idk if its different there but 6 aiming makes it so you can headshot anything up to like 20m as long as ur standing still with any gun, which is in an ideal world how well trained we want our police officers but not necessarily true lol
Also on security guard night owl is removed, idk if that is accidental or cuz not all security guards do nightshift lol

Veteran
same thing about the aiming but i dont mind it on vet tbh
Maintenance should be added as thats one of the first things they teach you in bootcamp, how to take care of your weapon
also fitness would make a lot of realistic sense but i understand if ur tryin to balance

Burglar
everything's great except you spawn without the burglar trait
might trade short blade for long blunt but thats probably more opinion

Thats all i can think of rn really, great mod love it, feel free to ignore my opinions if you wish but please fix burglar trait
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Lunaxx 22 Dec, 2021 @ 9:34am 
Taking a profession and cancelling does return points every time, in a short while you can take all positive traits. We had to take actions against exploiters and remove the mod for now. Please let us know if its possible to fix.
Thanks!
Burglar perk just doesnt work
A good mod, but the burglar has a bug - the main ability does not appear, with which you can hack a car without a key.
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Showing 1-3 of 3 comments
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