Crusader Kings III

Crusader Kings III

Sunset Invasion
KeizerHarm  [developer] 3 Sep, 2020 @ 12:13am
Bug reports
Please let me know if anything went wrong :D
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Showing 1-15 of 27 comments
Admiralthrawnbar 3 Sep, 2020 @ 11:52am 
Two minor bugs I ran into just off starting a game.

First, as a byzantine I can recruit an Ocelotl men-at-arms regiment (not sure if bug or feature) and it's description reads jaguar_warrior_flavor (definitely a bug).

Secondly, in the barber shop the top option is "PORTRAIT_MODIFIER_cloaks" with 5 options, default, "PORTRAIT_MODIFIER_cloaks_western_kings", "PORTRAIT_MODIFIER_cloaks_cemanahuac_high" _low, and _common and none of the options have any effect on either the character's appearance or options available in the other menus
Last edited by Admiralthrawnbar; 3 Sep, 2020 @ 11:52am
KeizerHarm  [developer] 3 Sep, 2020 @ 2:00pm 
Thanks for the report; those are issues indeed! Will have them fixed by the weekend with some luck.
Admiralthrawnbar 5 Sep, 2020 @ 8:44pm 
I have also had an event about their cloths before they have even invaded, as well as one about their architecture at the same time
Last edited by Admiralthrawnbar; 5 Sep, 2020 @ 8:45pm
KeizerHarm  [developer] 6 Sep, 2020 @ 12:17am 
Was already aware of that one, but thanks :) Bugfix patch coming later today!
KeizerHarm  [developer] 6 Sep, 2020 @ 2:05pm 
Updated to v1.01. Fixed all reported bugs, made sure it knows that it is compatible with game version 1.0.*
KeizerHarm  [developer] 30 Sep, 2020 @ 1:31pm 
FYI: this mod has not been updated to 1.1 yet
KeizerHarm  [developer] 30 Sep, 2020 @ 5:16pm 
It has now :) Come at me with your bug reports!
FAELĒS DĪVĪNA 1 Oct, 2020 @ 7:55am 
Found that your mod is conflicting with Community Flavor Pack over the following files:
common/genes/05_genes_special_accessories_clothes.txt
common/genes/07_genes_special_accessories_misc.txt
gfx/portraits/portrait_modifiers/01_cloaks.txt
gfx/portraits/portrait_modifiers/01_clothes.txt
gfx/portraits/portrait_modifiers/01_headgear.txt
Could you please make a compatibility patch?
Also posted under the other mod.
KeizerHarm  [developer] 1 Oct, 2020 @ 10:56am 
Originally posted by FAELES DIVINA:
Found that your mod is conflicting with Community Flavor Pack over the following files:
common/genes/05_genes_special_accessories_clothes.txt
common/genes/07_genes_special_accessories_misc.txt
gfx/portraits/portrait_modifiers/01_cloaks.txt
gfx/portraits/portrait_modifiers/01_clothes.txt
gfx/portraits/portrait_modifiers/01_headgear.txt
Could you please make a compatibility patch?
Also posted under the other mod.
Yes, all clothing mods are incompatible with one another, because they all have to edit the same vanilla files. I love the Community Flavour Pack, I use it myself when I'm not playing with Sunset Invasion. But truth is, they are going to keep adding more clothing (part of their mission statement) and I am going to keep adding more clothing (or rather I'll keep retexturing existing ones, but it modifies the same files) so a compatibility patch would need to be updated as often as each of our mods. I'm not going to take up the obligation to maintain one, unless A) I run out of clothing to add, or B) El Tyranos knows a wildly efficient/easy way to do it.
Hate me 8 Oct, 2020 @ 1:35am 
If you play with this mod on russian language instead of english translation it puts code version of names.
You also can't read events, because instead of english text all it says is:
XX (text of event)
1. xx (action #1)
2. xx (action #2)
Is there any way to fix this?
Velociraptor117 13 Oct, 2020 @ 2:53pm 
I am experiencing a bug where the game crashes when I try to click the war score page when facing the sunset invasion. Any help with this would be greatly appreciated!
King Zog 12 Mar, 2021 @ 8:16am 
doesnt work with Community Flavor Pack
Last edited by King Zog; 12 Mar, 2021 @ 8:17am
big man Rædwald 16 Mar, 2021 @ 2:17pm 
1.3 update seems to be making everyone bald. I think they changed something with DNA?
KeizerHarm  [developer] 16 Mar, 2021 @ 2:32pm 
@big man Rædwald I have not yet updated it to 1.3; you'll be having issues until I get to that.
gunndigs 18 Mar, 2021 @ 10:26am 
Just wanted to add in re: the baldness thread. I just went through my 49-mod playset one-by-one to see what works with the update. So i can say with certainty that the entire planet does indeed go full-chemo only when Sunset is on. Fully functional otherwise form what i could see!
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