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My suggestion is this: Give the hive a certain lifespan that is short, based on tier, and have them die off from old age. For instance, make hivelets lifespan about 2 seasons, hivelings and warriors a year. To compensate, change the jelly mechanic so that they don't have increased tolerance. Make the need something like 1 a day for hivelets, 2 for hivelings, and 3 for warriors, or something to that effect.
I think having the same hive members forever defeats the purpose of the hive mechanic.
omnivores to start eating the whole map, including trees,
frost resistance and high aggression if they try to kill them. Like a crisis, all mutants eating ants or termites, if not stopped, will eat all the biomass and players.