RimWorld

RimWorld

RimThreaded
 This topic has been pinned, so it's probably important
nikos  [developer] 15 Sep, 2021 @ 3:29pm
Incompatible Mods 16.9.2021



This list is based on the current GitHub issues.
If an incompatibility was not reported, It wont be shown here.




Children, school and learning

What the hack?!

Save Our Ship 2

Windows

TD Enhancement Pack (Compatibility fixed in 2.5.16)

Sync Growth

Animal Genetics

Rim of Madness - Vampires

A RimWorld of Magic

Pawnmorpher

Seasonal Weather (Continued)

Dreamer's Dreams

Turn It On and Off - RePowered

SpeakUp

[D] Time Control

Biomes! Islands

Doors Expanded

Zetrith's Multiplayer mod

TerrainMovementKit

No Forced Slowdown


Last edited by nikos; 17 Sep, 2021 @ 3:21pm
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Showing 1-4 of 4 comments
DVLG 15 Feb, 2022 @ 2:45pm 
make the save our ship 2 and doors expanded compatible if posible, please.
Last edited by DVLG; 15 Feb, 2022 @ 2:45pm
PookeXVI 6 Mar, 2022 @ 4:34pm 
another mod that i have found that found that isn't compatible with is Colony Manager
FALKE 8 Mar, 2022 @ 8:53am 
Same as PookeXVI, and it's a pretty used one.
Even with no other tasks, colonist won't use the manager bench.
Here is the error:
Suspending manager job because it error-ed on tick:
System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) [0x0000b] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x0004e] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.Sum[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00038] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at FluffyManager.ManagerJob_Mining.GetCountInChunks () [0x0004a] in <2b6f2c90c5c3487396c4daa2a78fdb82>:0
at FluffyManager.ManagerJob_Mining.Tick () [0x00019] in <2b6f2c90c5c3487396c4daa2a78fdb82>:0
at FluffyManager.Manager.MapComponentTick () [0x00029] in <2b6f2c90c5c3487396c4daa2a78fdb82>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
FluffyManager.Manager:MapComponentTick ()
Verse.MapComponentUtility:MapComponentTick (Verse.Map)
Verse.Map:MapPostTick ()
RimThreaded.Map_Patch:MapsPostTickPrepare ()
RimThreaded.RimThreaded:PrepareWorkLists ()
RimThreaded.RimThreaded:ProcessTicks (RimThreaded.RimThreaded/ThreadInfo)
RimThreaded.RimThreaded:InitializeThread (object)
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart (object)

I tried to do a bug report on github, but it's way too long. Sorry for posting this massive message here.

I and other would be super glad if the mod compatibility was repaired!
I tried colony mb 6 months ago, and there was no problem.
Ragnarac 15 Nov, 2024 @ 4:23am 
wish the magic mod would be brought into working
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