DayZ
Perishable Food (Fixed)
grahame  [developer] 9 Sep, 2020 @ 10:09am
types.xml
<type name="SaltStone">
<nominal>15</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>13</quantmin>
<quantmax>13</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="food"/>
<tag name="shelves"/>
<usage name="Village"/>
</type>
<type name="SaltPack">
<nominal>50</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>25</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="food"/>
<tag name="shelves"/>
<usage name="Town"/>
<usage name="Village"/>
</type>
<type name="LargePot">
<nominal>20</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Farm"/>
</type>
<type name="PF_Fridge">
<nominal>10</nominal>
<lifetime>3888000</lifetime>
<restock>10800</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="floor"/>
<usage name="Village"/>
<usage name="Town"/>
</type>
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Showing 1-3 of 3 comments
Name 11 Nov, 2020 @ 12:31pm 
Thanks!
Oliver 17 Dec, 2020 @ 5:37am 
Thank you~
sir_corp 8 Jul, 2023 @ 6:20pm 
Thanks
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