XCOM 2
[WOTC]Mass Effect Weapon Pack
Cavily  [developer] 12 Sep, 2020 @ 10:06am
Bugs & Feedback
Since this pack includes a large amount of weapons, there is a reasonable chance that some errors have gone unnoticed by me. So, if you spot anything that seems out of place in the mod or just have feedback in general, please post it here!
Last edited by Cavily; 26 Mar, 2021 @ 8:11am
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Showing 1-8 of 8 comments
Blaze 13 Sep, 2020 @ 11:23pm 
I do want to note, I just upgraded to tier 2 Bullpups in my newest campaign, and it appears that the Collector SMG did not upgrade with them.
Cavily  [developer] 14 Sep, 2020 @ 3:26am 
Thank you. I’ll investigate it.
Latis 18 Sep, 2020 @ 6:40am 
i have an issue, instaling this mod makes enemies don't drop loot (yellow loot, items) can be a conflict with a loot mod? or the fact i used WSR to hide weapons?
Cavily  [developer] 18 Sep, 2020 @ 6:58am 
Unsure what could be causing that :/ Will investigate if it's caused by something in this mod. I assume it's caused by a conflict or different mod, as I have seen loot drop myself.
Latis 18 Sep, 2020 @ 7:00am 
only i have this loot mods:

Instant Loot
Loot Mind Control
Loot Post mover

i had Loot Pinatas but disable it because conflict with Diverse Aliens POD mods

Latis 18 Sep, 2020 @ 3:41pm 
update: i did some test and loot is working again, but i didn't change a thing.
Weird..
Blaze 25 Sep, 2020 @ 2:21pm 
I will also note, the Disciple shotgun's firing effects look... weird. I can't tell if the effect is just moving away from the enemy instead of toward them, or if the particle effects are just coming from behind the soldier.
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Showing 1-8 of 8 comments
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