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EDIT: Fixed
EDIT: I believe this bug to be patched lmk if it isn't!
EDIT: It looks like doing more of the side EE's may give the game a higher likelihood of crashing, working on a fix.
Sorry to hear it crashed again.
Were any other side EE's completed before shooting the fifth picture? And also to be sure was this a crash from firing the reward thundergun? Thanks for letting me know!
EDIT: Also what round was your game on? Sorry for so many questions haha.
Wishing the best, but when troubleshooting code run the game in Developer 2/1. It'll often crash the map however it'll give you an error message stating possible holes in the code (dev errors, often lead to crashes that the compiler or console won't catch). I'm available to help if you need any pointers in that regard and best of luck!
I appreciate that advice! I'll definitely give that a try! Also big thank you for that offer!
Seeing you comment here actually made my day so much, your FNAF 2 map is amazing!
Thanks for checking out Chili's
g_spawn means the script ent limit has been reached (1024 server side iirc).
I'll look into this and hopefully have a fix soon!
Thanks for playing!
I didn't know the limit was only 1024! I've recently been working on fixing a lot of early scripts I made that used a lot of placed script models in radiant, and changing them over to spawn in the models on the fly.
Chief if you need any assistance hmu on Discord or Steam, I’m down to help or share any info about scripting/radiant :)