Total War: WARHAMMER II

Total War: WARHAMMER II

CJ's Campaign Configuration Mod - Requires Mod Configuration Tool
CJ3200  [developer] 19 Sep, 2020 @ 5:08pm
Mod Suggestions
Suggest changes or additions here.
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Showing 1-14 of 14 comments
CJ3200  [developer] 23 Sep, 2020 @ 8:44pm 
It's really easy to add support for modded legendary lords. Let me know who your favorite modded legendary lords are and I'll get the OP settings updated.
Balsiefen 27 Sep, 2020 @ 9:23am 
I'd really like to see an option to switch each climate type between suitable/unsuitable/uninhabitable individually for your faction. Would be great for expanding in a different direction without messing up the balance (also with pj's choose starting settlement mod you could have some really cool alternate campaigns.)
CJ3200  [developer] 27 Sep, 2020 @ 6:20pm 
Originally posted by Balsiefen:
I'd really like to see an option to switch each climate type between suitable/unsuitable/uninhabitable individually for your faction. Would be great for expanding in a different direction without messing up the balance (also with pj's choose starting settlement mod you could have some really cool alternate campaigns.)
that's a good idea. little bit harder to implement than just making all climates suitable, unsuitable, etc, but I think I can figure it out. I'm going to put that on the to-do list
Redfog 23 Dec, 2020 @ 1:49pm 
I have no idea if you could do this, but in the magic settings would it be possible to have the option on who the increased magic recharge ability goes on, for example have a option for only lord, only spellcasters, or all characters. This way you could use it to give more incentive to bring multiple spellcasters in a army. or just have it as a flat increase that doesn't scale by having it only apply to the lord.
Necrorifter 14 Feb, 2021 @ 8:23am 
I wonder if you could get your instant rank up and other stuff related to this to work with custom lord and heroes mod?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1354363361
Denta1 Flam3s 16 May, 2021 @ 11:14am 
How about a configuration tool involving confederations(stopping one, or making it instantly available for player and AI)
CJ3200  [developer] 16 May, 2021 @ 8:08pm 
Originally posted by Denta1 Flam3s:
How about a configuration tool involving confederations(stopping one, or making it instantly available for player and AI)
Frosty already did it better than I could. Check out his mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1418082981 I use this mod personally, so can confirm it works well with my configuration mod.
Last edited by CJ3200; 16 May, 2021 @ 8:08pm
Crazykilaman 1 Jun, 2021 @ 5:29pm 
Buffing factions (similar to the stupidly OP heroes series) but since the guy who had those OP mods is not on steam or something, I feel like that'd be a great way
Kinslayer420 3 Jun, 2021 @ 5:11pm 
My suggestion is to add a chaos invasion turn customization, I've searched for a mod like this and found a few, but all are out of date sadly. Love your mod!
NewtMan35 17 Jun, 2021 @ 3:58am 
Would love to mess around with hero success chance. Great mod btw! Was able to replace multiple mods on my modlist because of this!
m.schwantje 7 Jul, 2021 @ 6:33am 
the ability to change the fire rate in the unit stats would be great
Shadow1474 26 Jul, 2021 @ 8:26am 
I'd love to see customizable unit/hero replenishment settings in the future. :steamhappy:
MrSoul 26 Aug, 2021 @ 7:32pm 
Originally posted by Kinslayer420:
My suggestion is to add a chaos invasion turn customization, I've searched for a mod like this and found a few, but all are out of date sadly. Love your mod!
+1
bruktrukruk 29 Oct, 2021 @ 2:09pm 
Originally posted by Mr.Soul:
Originally posted by Kinslayer420:
My suggestion is to add a chaos invasion turn customization, I've searched for a mod like this and found a few, but all are out of date sadly. Love your mod!
+1
+2
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