Project Zomboid

Project Zomboid

Soul Filcher's Exploring Time
dtoxic 28 Dec, 2020 @ 4:10am
Error with Equping various items
when this mod is enabled it causes "redbox" errors while equping various items (fanny pack,watches,rings etc)

function: start -- file: ISClothingExtraAction.lua line # 33
Callframe at: StartAction
function: begin -- file: ISBaseTimedAction.lua line # 71
function: addToQueue -- file: ISTimedActionQueue.lua line # 23
function: add -- file: ISTimedActionQueue.lua line # 125
function: onClothingItemExtra -- file: ISInventoryPaneContextMenu.lua line # 3295
function: onMouseUp -- file: ISContextMenu.lua line # 95

ERROR: General , 1609157234812> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: FannyPackFront of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1609157234812> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: FannyPackFront of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.start(LuaTimedActionNew.java:90)
at zombie.characters.CharacterTimedActions.BaseAction.waitToStart(BaseAction.java:89)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.waitToStart(LuaTimedActionNew.java:62)
at zombie.characters.IsoGameCharacter.StartAction(IsoGameCharacter.java:5748)
at sun.reflect.GeneratedMethodAccessor715.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1237)
at zombie.ui.UIManager.update(UIManager.java:780)
at zombie.GameWindow.logic(GameWindow.java:246)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:721)
at zombie.GameWindow.run_ez(GameWindow.java:637)
at zombie.GameWindow.mainThread(GameWindow.java:464)
at java.lang.Thread.run(Thread.java:745)
LOG : General , 1609157234814> -----------------------------------------
STACK TRACE
-----------------------------------------
function: start -- file: ISClothingExtraAction.lua line # 33
Callframe at: StartAction
function: begin -- file: ISBaseTimedAction.lua line # 71
function: addToQueue -- file: ISTimedActionQueue.lua line # 23
function: add -- file: ISTimedActionQueue.lua line # 125
function: onClothingItemExtra -- file: ISInventoryPaneContextMenu.lua line # 3295
function: onMouseUp -- file: ISContextMenu.lua line # 95
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Showing 1-4 of 4 comments
soulfilcher  [developer] 5 Jan, 2021 @ 9:51am 
This one should be fixed now, sorry for not fixing it faster.
dtoxic 5 Jan, 2021 @ 11:01am 
no problem...and NO thank you for taking the time to look at this issue! Take care
Luckynoobik 3 Feb, 2022 @ 2:49pm 
Hello. There was an error when I put the lamp on the belt, and I press the lamp to turn it on, the following error appears. https://pastebin.com/epFCLpT9 I removed all the mods, leaving only yours. I checked the game files, and redownloaded the mod from the workshop. Still, the error remained.
soulfilcher  [developer] 3 Feb, 2022 @ 2:53pm 
I will take a look.
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Showing 1-4 of 4 comments
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