Darkest Dungeon®

Darkest Dungeon®

The Powder Keg Class Mod
MoonKanin  [developer] 5 Oct, 2020 @ 12:31am
Bug Reports
Please post all bug reports here. Despite thorough testing we still miss stuff like this! PLEASE LINK SCREEN CAPS. I can't do anything most of the time unless there's screen caps. "This broke" doesn't tell me anything.
Last edited by MoonKanin; 14 Oct, 2020 @ 10:30pm
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Showing 1-15 of 35 comments
MoonKanin  [developer] 5 Oct, 2020 @ 11:13am 
Localization should be patched. Seems I hadn't done it right the first time.
MoonKanin  [developer] 8 Oct, 2020 @ 5:36pm 
Patched a typo that caused a missing string for his Vigilant barks.
MoonKanin  [developer] 9 Oct, 2020 @ 3:18pm 
Added a missing string to his virtue.
Roam 10 Oct, 2020 @ 1:36pm 
The level 2 weapon seems to have a critical chance of 322.6, I assume this isn't intended.
(edit) the value seems to have fixed itself, I apologize for not screenshotting when I found it.
Last edited by Roam; 11 Oct, 2020 @ 2:07pm
Aelstorm 11 Oct, 2020 @ 4:28am 
His camping skill "lead the hunt" didn't properly apply buffs. It only applied the debuff to himself but nothing else to any other heroes
MoonKanin  [developer] 11 Oct, 2020 @ 2:15pm 
Fixed the Lead the Hunt camping skill debuffing against stress instead of buffing against it.
MoonKanin  [developer] 11 Oct, 2020 @ 2:16pm 
Originally posted by niarvatar3/constantin:
His camping skill "lead the hunt" didn't properly apply buffs. It only applied the debuff to himself but nothing else to any other heroes
Lead the Hunt is only meant to buff him. The debuff was unintentional though and has been fixed.
MoonKanin  [developer] 11 Oct, 2020 @ 2:17pm 
Originally posted by Roam:
The level 2 weapon seems to have a critical chance of 322.6, I assume this isn't intended.
(edit) the value seems to have fixed itself, I apologize for not screenshotting when I found it.
All good, thanks for at least pointing out a potential error. I couldn't find any errors in the script either so hopefully it was just a hiccup on the games end with its messy coding.
Last edited by MoonKanin; 11 Oct, 2020 @ 2:17pm
MoonKanin  [developer] 11 Oct, 2020 @ 2:38pm 
Fixed a missing period that was causing the first upgrade of the Rifle Spear to have a bugged crit chance.
KCM 14 Oct, 2020 @ 1:42am 
On crit, he applied a guaranteed bleed to those who aren't 200% resistant <- I think it's not working
MoonKanin  [developer] 14 Oct, 2020 @ 8:25pm 
Originally posted by 퍼킹 김치맨:
On crit, he applied a guaranteed bleed to those who aren't 200% resistant <- I think it's not working
Will look into this as soon as possible. I've gotten a couple people bring this up to me but I'm having a hard time finding the issue.
MoonKanin  [developer] 14 Oct, 2020 @ 8:29pm 
Hopefully found fix for bleed on crit not applying.
Norere 14 Oct, 2020 @ 9:16pm 
The new update caused the damage of Blood Bullet's bleed shown on the UI to break.
MoonKanin  [developer] 14 Oct, 2020 @ 10:23pm 
Originally posted by Norere:
The new update caused the damage of Blood Bullet's bleed shown on the UI to break.
Can you show me a screen cap?
MoonKanin  [developer] 16 Oct, 2020 @ 5:40pm 
Hopefully fixed the missing tooltip for Blood Bullets.
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