Project Zomboid

Project Zomboid

PamboS Ultimate Zombie Loot
 This topic has been pinned, so it's probably important
PamboS 灾星  [developer] 30 Oct, 2020 @ 5:00am
Suggestions thread
Feel feel to post any suggestions here!

Currently working on:
- Adding items from HydroCraft (and potentially other popular mods) to the loot table
- Adding a drop rate adjustment option/slider
- Adding more items to the drop table
- Linking table drop rates to Lucky/Unlucky trait
Last edited by PamboS 灾星; 14 Jan, 2021 @ 5:33am
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Showing 1-15 of 20 comments
10 of Hearts 22 Dec, 2020 @ 1:17pm 
Not sure if this is still being worked on and whether this is already in the item table, but what about including baking and roasting pans since they are consumed upon use when making a pie/cake etc.?
PamboS 灾星  [developer] 22 Dec, 2020 @ 2:32pm 
Sure, should be easy to add
Tosin 12 Jan, 2021 @ 10:09pm 
Originally posted by PamboS 灾星:
Sure, should be easy to add
Hello, how i you development is going?) (Mostly interested in drop rate adjustment option)?
Also, please tell, is this mod connected with "lucky/unlucky" traits?
PamboS 灾星  [developer] 14 Jan, 2021 @ 5:33am 
@10 of Hearts.
Done. I've added pots, sauce pans, roasting pans and baking pans to the drop table.

@Kh'Aij-Tosin
Adding a slider turned out to be harder than I anticipated. I'll add a way to modify drop rates in the next version but it will probably include amending the mod file in your local drive if i can't figure out how to do this in-game.

The mod is currently not connected with lucky/unlucky. I'll add a note to work on this in the future.
Tosin 15 Jan, 2021 @ 11:32pm 
Originally posted by PamboS 灾星:
@10 of Hearts.
Done. I've added pots, sauce pans, roasting pans and baking pans to the drop table.

@Kh'Aij-Tosin
Adding a slider turned out to be harder than I anticipated. I'll add a way to modify drop rates in the next version but it will probably include amending the mod file in your local drive if i can't figure out how to do this in-game.

The mod is currently not connected with lucky/unlucky. I'll add a note to work on this in the future.
that`s cool! also, I want to ask you. Can you please add doorknob and door hinge to the drop list? Cause without this 2 things doors are limited items.
PamboS 灾星  [developer] 16 Jan, 2021 @ 5:10am 
Originally posted by Kh'Aij-Tosin:
that`s cool! also, I want to ask you. Can you please add doorknob and door hinge to the drop list? Cause without this 2 things doors are limited items.

Good suggestion. I've added both to the loot table but I can't seem to be able to get them to drop from zombies. I'll keep working on this and post when I figure it out
Strategiry 16 Jan, 2021 @ 4:00pm 
Any chance of a version with lower drop rates? Variety to zombie loot is great but currently this mod turns them into pinatas.

Edit: I am incapable of reading 4 posts above mine, good to hear a drop rate option is coming
Last edited by Strategiry; 16 Jan, 2021 @ 4:02pm
Tosin 16 Jan, 2021 @ 10:17pm 
Originally posted by Strategiry:
Any chance of a version with lower drop rates? Variety to zombie loot is great but currently this mod turns them into pinatas.

Edit: I am incapable of reading 4 posts above mine, good to hear a drop rate option is coming
rn I have another problem - I killed like 60 zeds and only thing I get from them is 3 canned food and 1 bottle of whiskey. Are you playing iwbums version?
Edit. I figured out that this mod works strange only with my current save. In newgame everything fine. I dont know what's happened.
Last edited by Tosin; 17 Jan, 2021 @ 12:29am
PamboS 灾星  [developer] 17 Jan, 2021 @ 4:36am 
Originally posted by Kh'Aij-Tosin:
Originally posted by Strategiry:
Any chance of a version with lower drop rates? Variety to zombie loot is great but currently this mod turns them into pinatas.

Edit: I am incapable of reading 4 posts above mine, good to hear a drop rate option is coming
rn I have another problem - I killed like 60 zeds and only thing I get from them is 3 canned food and 1 bottle of whiskey. Are you playing iwbums version?
Edit. I figured out that this mod works strange only with my current save. In newgame everything fine. I dont know what's happened.

As far as I can tell, any updates to the loot table are applied to freshly spawned zombies. That's probably why you are seeing a big difference when you start a new game.
PamboS 灾星  [developer] 17 Jan, 2021 @ 8:20am 
Originally posted by Strategiry:
Any chance of a version with lower drop rates? Variety to zombie loot is great but currently this mod turns them into pinatas.

Edit: I am incapable of reading 4 posts above mine, good to hear a drop rate option is coming

I've added a way to adjust drop rates. Check the "How to adjust drop rates" discussion. It's not ideal but it will do the trick until I can figure out a more elegant solution.
toxic_train (aka SPA) (Banned) 3 Apr, 2021 @ 10:14am 
I set "GlobalDropRate = 0.1" and it played very balanced on Apocalypse setting, which is "normal" difficulty, I guess. Sometimes I get box of ammo, sometimes few pieces of butter, sometimes wire or shotgun, sometimes chips - and sometimes happens in about 1 out of 8-12 cases (subjectively). Can recommend this setting!
toxic_train (aka SPA) (Banned) 7 Apr, 2021 @ 4:29pm 
Can I ask to allow GlobalDropRate accept fractions of hundred? For example, GlobalDropRate=0.1 works, but 0.05 or 0.15 seems to be interpreted as 0 as zombies seem to stop spawning items. It could be useful, so players can fine tune the drop rate. I find 0.1 (or less) to be perfect from balance standpoint.
PamboS 灾星  [developer] 8 Apr, 2021 @ 6:17am 
Originally posted by toxic_train:
Can I ask to allow GlobalDropRate accept fractions of hundred? For example, GlobalDropRate=0.1 works, but 0.05 or 0.15 seems to be interpreted as 0 as zombies seem to stop spawning items. It could be useful, so players can fine tune the drop rate. I find 0.1 (or less) to be perfect from balance standpoint.

You should already be able to put any drop rate you want between 0 and 1. There's a large number of individual drop rates denominated in fractions of 0.05 or smaller. There's no variable type in Lua that allows 0.1 but interprets 0.05 as 0 as far as I know.

I've tested GlobalDropRate = 0.05 and it seems to be working fine on my end (killed about 20-40 zombies). Can you provide any further info to help replicate this issue?
CyberSemtex 10 Apr, 2021 @ 11:34am 
Hi there!
Awesome mod thx a lot! I suggest adding Belts to zombies loot. Nobody except us in Knox Country appears to use belts and that's kind of strange haha.

Cheers!
PamboS 灾星  [developer] 10 Apr, 2021 @ 1:05pm 
Originally posted by CyberSemtex:
Hi there!
Awesome mod thx a lot! I suggest adding Belts to zombies loot. Nobody except us in Knox Country appears to use belts and that's kind of strange haha.

Cheers!
Will do!
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