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@Blacklaser Hmm, post the link for the mod and I'll see what I can do, thanks :).
@The Erubian Warlord I have made what you have asked for with a bit of flavor text. It's a civic that's called 'Psionic Patterns' and I have put it under this mod Feature Shuffle PlayStyles as it's too lonesome for a separate mod. However, eventually I'll be making a new mod with psionics expanded and other psionic stuff including that civic. Anyway, hope that's alright and let me know if something is wrong or would like changing :).
@Doomwarrior You mean an overseer/spectator that can give and do different things to players/empires. Does the overseer/spectator play as an empire normally as well or just basically a spectator?
Nothing annoys me more than spending a ton of resources building a fortress world blockade with a Citadel station loaded for defense, only for my attackers to bypass it with the jump drive. If there was a way to force a ship out of Jump and into the system where the module is located, I feel it would bring more tactical ability to warfare.
I would assume a radius of say, two to three jumps away from the module would be an effective area of protection just so it could intercept those that weren't on a direct hyperlane connection path. I have heard that using the jump drive generates a wormhole from entrance to exit, thus removing a hyperlane dependancy.
If it was possible for some way to detect these invisible wormhole paths, via module radius, and reroute the exit to the system? I bet it'd really increase immersion and the playability of a tall/turtle empire as well as offer a competitive challenge. After all, what would be the use of a defensive system if it can just be bypassed?
I know that it was reasons like this that led Paradox to remove Wormhole Drives and such in favor of mandatory hyperlane use for all. Perhaps with a mod as the one I suggest, it might be possible to see the return of those old drives by ways of mods if they had a sufficient counter.
@Ravenhurst1161 I would have to agree that it is annoying and I will sure try to make this a reality. This mod will take priority as it's relatively small in the undertaking. I'll let you know when it is complete if possible, thanks :).
basically an idea I have had for a mod is where federation members or allied nations would contribute to total surveyed systems so that you may purchase the data and thus "survey" a system by instead paying someone else to do it for you lol.
I would do it myself but I am still learning how to mod Stellaris on the basic levels.
@Gorilla Ahh ok lol. Same reply apart from the ps then XD.