Total War: WARHAMMER II

Total War: WARHAMMER II

Chaos Invasion Mod - Soul's The End Time Comes 2.3
 This topic has been pinned, so it's probably important
MrSoul  [developer] 8 Oct, 2020 @ 4:34pm
Bugs/PSA for Mods don't play nice/Known Issues
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Known Issues/Quirks Mod Will Cause etc:

- Slower end turns (those new hordes aren't just sitting around after all), as they're defeated or defeat their resistance I've noticed this obviously improve, so mainly see it right after and for a few turns after they spawn.

- Very rare CTD on end turn when the hordes spawn, had this happen once in hours of testing the mod, rebooted the game and reloaded the autosave and it was fine, my guess my PC or just the game itself mostly to blame.

- Due to limit of game engine with how many entities can declare war on other entities in one turn, you will occasionally see a faction or few factions (depending on who is still active when the second wave spawns mainly) not be at war with anyone when they first spawn in. This will resolve itself upon the next end turn, you can also safely declare war on them during that turn they're "at peace", nothing will break in the script, and the factions themselves are able to attack/declare war on their own so don't expect them to do absolutely nothing for a turn either!

- Coop seems to be a no go :( I'll try figure what might be possible culprit until then please share your findings Tested CO-OP. Script seems to be running fine, worth noting was only this and the unit mods, nothing else.

- For any mod with its own chaos script(like SFO), put this mod higher in the load order so can overwrite their invasion script.

- If playing Norsca campaign the script for invasion will not work obviously (tech entire diff campaign, script wise) BUT you will see the names from this mod for challengers when they spawn(not a bug), and they may not just Bline it for the player anymore(from my efforts to smarten those factions up)




Thanks to Spooky for helping me test COOP
Thanks to cybvep for always taking the time to check out, and accurately report issues with the mod, it means a lot!
Thanks to anyone I've missed who has also reported, and/or helped me fixed issues, suggested mods, etc.

Found something new? Please report it here.
Last edited by MrSoul; 28 Aug, 2021 @ 2:52am