Garry's Mod

Garry's Mod

[ArcCW] Gunsmith Offensive
SwingHat 22 Feb, 2021 @ 3:28am
[BUG] About worldmodels:
I'm pretty sure I'm supposed to hold the gun with my hands, not like this https://imgur.com/a/v48DrCQ
Btw I have tried disabling all addons except this one and the ArcCW base but there are no addon conflicts.
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Showing 1-9 of 9 comments
King of Bosnia 11 Mar, 2021 @ 6:09pm 
I've been having the same issue, I've played with a couple of friends in TTT, each and every weapon has this issue. The muzzle flash and sound effects also emerge from certain parts of the map, that are nowhere near where the weapon was originally shot from. Probably going to stick to TFA until this gets fixed.
SwingHat 12 Mar, 2021 @ 1:49am 
Originally posted by BigBlitZ:
I've been having the same issue, I've played with a couple of friends in TTT, each and every weapon has this issue. The muzzle flash and sound effects also emerge from certain parts of the map, that are nowhere near where the weapon was originally shot from. Probably going to stick to TFA until this gets fixed.
For me every other ArcCW weapon works and these ones only move the worldmodel in my knee. Not sure what the hell this addon has but by god they better fix this.
Last edited by SwingHat; 12 Mar, 2021 @ 1:49am
SwingHat 14 Mar, 2021 @ 12:01pm 
Originally posted by Baylen117:
It could be an addon conflict or you have something in the models folder causing these issues. I erased my models folder completely and this fixed the same exact issue.
Oh right, I forgot to erase the addon cache, thanks for the suggestion lad, I'll try it.
SwingHat 14 Mar, 2021 @ 2:00pm 
Originally posted by NekoHat:
Originally posted by Baylen117:
It could be an addon conflict or you have something in the models folder causing these issues. I erased my models folder completely and this fixed the same exact issue.
Oh right, I forgot to erase the addon cache, thanks for the suggestion lad, I'll try it.
nvm still does not work
iduxiu 18 Mar, 2021 @ 11:12pm 
[[ArcCW] Arctic's Customizable Weapons (Base Only)] lua/weapons/arccw_base/cl_hud.lua:635: attempt to index global 'bar' (a nil value)
1. unknown - lua/weapons/arccw_base/cl_hud.lua:635 (x1499)
SwingHat 19 Mar, 2021 @ 2:25am 
Originally posted by iduxiu:
[[ArcCW] Arctic's Customizable Weapons (Base Only)] lua/weapons/arccw_base/cl_hud.lua:635: attempt to index global 'bar' (a nil value)
1. unknown - lua/weapons/arccw_base/cl_hud.lua:635 (x1499)
What does the hud have to do with the worldmodels?
Last edited by SwingHat; 19 Mar, 2021 @ 2:25am
SwingHat 7 Apr, 2021 @ 2:36pm 
Alright so I have no clue what the hell I did but it just fixed itself, maybe I switched to the x64 branch and it just magically worked? Kudos to the lads that tried to help btw :)

(Update: It seems that it actually was an addon conflict, but disabling the addon was apparently not enough. For peeps that are having the same issue: UNINSTALL THE ARCCW CS+ ADDON)
Last edited by SwingHat; 16 May, 2021 @ 9:53am
Johnny Violence 9 Jun, 2021 @ 1:20am 
Struggling to get the models to actually merge to a model's hands- Either player, citizen, cp, or combine animations- None work. I'm using models/weapons/arccw_go/v_smg_mp7.mdl for both the view- and worldmodel, as I don't know of any worldmodels of this addon. Here is an image of this issue occuring: https://i.imgur.com/MxdAuts.png
Honestly the thing about these world models that bug me the most is the R8's. If you drop it on the ground the gun itself seems to be sticking out one foot from an invisible point rather then actually properly resting on the ground. It's the main reason I've stuck with CS + rather then these.
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