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worry not ill keep looking into it tho
Reproduce steps:
1. Enable [Infinite items] only
2. Create a world
3. Put a Mushroom Planter and give a mushroom to it
4. Waiting for the mushrooms to grow (You can use the Applied Horticulture)
5. Get mushrooms from Mushroom Planter
6. Save game -> Error
It seems the mushroom planter infinite durability has a problem
I've tried doing it a few times just to make sure, but it never crashed.
Anyway I'm assuming that the file corruption is from me trying to use math.huge as the durability of harvestable prefabs after harvest, which would return infinity under some circumstances, which would definitely cause saving problems.
Since it never crashed for me, I never really got to reproduce your issue, so I can't be sure it's not going to crash again. This is the most I can do for now, given the information at hand.
Thanks for the heads up. Have fun! :>
I think disabling Refresh modinfo.lua in the Config page works, but I'm not very certain.
Anyway, here's the client log: https://pastebin.com/KY1CuNzV
I don't know if this mod actually is the faulty one, but the log stated the ID
[00:01:10]: [string "../mods/workshop-2262831046/modmain.lua"]:146: attempt to call upvalue 'old_onload' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2262831046/modmain.lua:146 in (method) OnLoad (Lua) <145-148>
inst = 104745 - coldfirepit (valid:true)
arg = nil
scripts/entityscript.lua:1765 in () ? (Lua) <1746-1767>
self (valid:true) =
GUID = 104745
Transform = Transform (000000004BD4C010)
inlimbo = false
actionreplica = table: 000000004BD39A50
event_listening = table: 000000004BD38E70
actioncomponents = table: 000000004BD39370
lower_components_shadow = table: 000000004BD38FB0
restart_firepit = function - scripts/prefabs/coldfirepit.lua:179
entity = Entity (000000004BCAAEF0)
AnimState = AnimState (000000004BD4C190)
children = table: 000000004BD3CF20
OnLoad = function - ../mods/workshop-2262831046/modmain.lua:145
skinname = coldfirepit_flower
Network = Network (000000004BD4C490)
Physics = Physics (000000004BD4B9E0)
skin_id = 815504366
MiniMapEntity = MiniMapEntity (000000004BD4B950)
SoundEmitter = SoundEmitter (000000004BD4C3D0)
InitInfinite = function - ../mods/workshop-2262831046/modmain.lua:38
name = Endothermic Fire Pit
prefab = coldfirepit
spawntime = 0
pendingtasks = table: 000000004BD3CC00
replica = table: 000000004BD39550
event_listeners = table: 000000004BD39820
components = table: 000000004BD39F50
persists = true
data = table: 0000000009F21B90
newents = table: 000000001C2472A0
=(tail call):-1 in () (tail) <-1--1>
scripts/mainfunctions.lua:457 in () ? (Lua) <418-464>
saved = table: 0000000009F214B0
newents = table: 000000001C2472A0
inst = 104745 - coldfirepit (valid:true)
x = -462.644
y = 0
z = -723.61
platform = nil
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
scripts/gamelogic.lua:662 in (upvalue) PopulateWorld (Lua) <394-698>
savedata = table: 0000000018ED7DA0
profile = table: 000000000DAA1FA0
savedata_overrides = table: 000000002D807CA0
world = 100029 - world (valid:true)
map = Map (000000003D380190)
newents = table: 000000001C2472A0
prefab = coldfirepit
ents = table: 0000000009F215A0
i = 1
v = table: 0000000009F214B0
scripts/gamelogic.lua:972 in () ? (Lua) <855-1051>
savedata = table: 0000000018ED7DA0
profile = table: 000000000DAA1FA0
was_file_load = false
options = table: 000000000A751CE0
Levels = table: 0000000018A6B770
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-1378549454/gemscripts/tools/originaltiles.lua:55 in () ? (Lua) <48-56>
callback = function - ../mods/workshop-1378549454/gemscripts/hooks.lua:39
savedata = table: 0000000018ED7DA0
arg = nil
=(tail call):-1 in () (tail) <-1--1>
[00:01:10]: [string "../mods/workshop-2262831046/modmain.lua"]:146: attempt to call upvalue 'old_onload' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2262831046/modmain.lua:146 in (method) OnLoad (Lua) <145-148>
scripts/entityscript.lua:1765 in () ? (Lua) <1746-1767>
=(tail call):-1 in () (tail) <-1--1>
scripts/mainfunctions.lua:457 in () ? (Lua) <418-464>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
scripts/gamelogic.lua:662 in (upvalue) PopulateWorld (Lua) <394-698>
scripts/gamelogic.lua:972 in () ? (Lua) <855-1051>
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-1378549454/gemscripts/tools/originaltiles.lua:55 in () ? (Lua) <48-56>
=(tail call):-1 in () (tail) <-1--1>
[00:01:10]: Check for write access: TRUE
[00:01:10]: Check for read access: TRUE
[00:01:10]: Available disk space for save files: 1289397 MB
[00:01:10]: ModIndex: Load sequence finished successfully.
[00:01:10]: Reset() returning