Don't Starve Together

Don't Starve Together

Infinite items
stod  [developer] 21 Oct, 2020 @ 12:23am
Bug Tracker
Please report bugs here to help me improve the mod :cleanseal:
Also you can upload client logs using paste bin using this link https://pastebin.com/
Please copy and paste the links in this discussion
Last edited by stod; 2 Nov, 2020 @ 9:46pm
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Showing 1-15 of 15 comments
Harvey 23 Oct, 2020 @ 2:17pm 
crashes the server when equipping a torch
stod  [developer] 13 Dec, 2020 @ 2:45am 
@Exquisite Skin Connoisseur :o strange because ive never encountered it myself. what mods have you got enabled on the server and if possible can i please have the crash log when that happens?
Harvey 13 Dec, 2020 @ 4:05am 
Originally posted by stod:
@Exquisite Skin Connoisseur :o strange because ive never encountered it myself. what mods have you got enabled on the server and if possible can i please have the crash log when that happens?
Already added you on Discord and sent you the logs a month ago :P
stod  [developer] 13 Dec, 2020 @ 11:31pm 
@Exquisite Skin Connoisseur "gundam" my bad (steam pls stop censoring my words). ill have a look into it again cause i couldnt find any line mentioning equipping of any kind. the crash seemed to have occured because one of the mods threw a suspiciously crockpot recipe looking table into an rpc
Originally posted by Crash log lines 4786 - 4856:
[00:58:43]: Could not find anim build FROMNUM
[00:58:43]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[00:59:04]: Invalid RPC data type
[00:59:07]: [200] Account Communication Success (6)
[00:59:07]: Received (KU_DAKJXqRG) from TokenPurpose
[00:59:24]: K: 1 V: smallmeat
[00:59:24]: K: 2 V: smallmeat
[00:59:24]: K: 3 V: smallmeat
[00:59:24]: K: 4 V: monstermeat
[01:03:10]: Serializing user: session/76747B98C22EACA1/A7HKKK9OEHMG/0000000001
[01:10:22]: Could not find anim build FROMNUM
[01:10:22]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:11:11]: Serializing user: session/76747B98C22EACA1/A7HKKK9OEHMG/0000000001
[01:12:24]: Could not find anim build FROMNUM
[01:12:24]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:16:37]: Could not find anim build FROMNUM
[01:16:37]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:19:11]: Serializing user: session/76747B98C22EACA1/A7HKKK9OEHMG/0000000001
[01:24:57]: Could not find anim build FROMNUM
[01:24:57]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:25:23]: Invalid RPC data type
[01:25:49]: K: 1 V: tomato
[01:25:49]: K: 2 V: green_cap
[01:25:49]: K: 3 V: green_cap
[01:25:49]: K: 4 V: red_cap
[01:27:12]: Serializing user: session/76747B98C22EACA1/A7HKKK9OEHMG/0000000001
[01:28:18]: K: 1 V: red_cap
[01:28:18]: K: 2 V: berries
[01:28:18]: K: 3 V: berries
[01:28:18]: K: 4 V: berries
[01:29:07]: [200] Account Communication Success (6)
[01:29:07]: Received (KU_DAKJXqRG) from TokenPurpose
[01:32:16]: Could not find anim build FROMNUM
[01:32:16]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:33:54]: Invalid RPC data type
[01:34:12]: K: 1 V: berries
[01:34:12]: K: 2 V: berries
[01:34:12]: K: 3 V: carrot
[01:34:12]: K: 4 V: monstermeat_dried
[01:35:12]: Serializing user: session/76747B98C22EACA1/A7HKKK9OEHMG/0000000001
[01:36:09]: Could not find anim build FROMNUM
[01:36:09]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:36:27]: Could not find anim build FROMNUM
[01:36:27]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:39:25]: Could not find anim build FROMNUM
[01:39:25]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:39:52]: Could not find anim build FROMNUM
[01:39:52]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:43:13]: Serializing user: session/76747B98C22EACA1/A7HKKK9OEHMG/0000000001
[01:49:14]: [Error] Dedicated server process terminated prematurely.
[01:49:22]: Connection lost to 127.0.0.1|10999 <4207497900615511605>
[01:49:22]: [Connect] PendingConnection::Reset(true)
[01:49:22]: PushNetworkDisconnectEvent With Reason: "ID_CONNECTION_LOST", reset: true
[01:49:22]: [IPC] Unregistering handler for signal #0000074C
[01:49:22]: [IPC] Unregistering handler for signal #00000BB8
[01:49:22]: [IPC] Unregistering handler for signal #00000AC4
[01:49:22]: [IPC] Unregistering handler for signal #00000B2C
[01:49:22]: [IPC] Unregistering handler for signal #00000948
[01:49:22]: [IPC] Sending signal... #00000BB0
[01:49:24]: [IPC] Unregistering handler for signal #00000920
[01:49:24]: [IPC] Unregistering handler for signal #00000AD0
[01:49:24]: [IPC] Unregistering handler for signal #00000BEC
[01:49:24]: [IPC] Unregistering handler for signal #00000B60
[01:49:24]: [IPC] Unregistering handler for signal #000006F8
[01:49:24]: Serializing user: session/76747B98C22EACA1/A7HKKK9OEHMG/0000000001
[01:49:24]: [Steam] Game Connection terminated (2130706433|10999)
[01:49:24]: [Shard] Stopping shard mode
[01:49:24]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[01:49:25]: DoRestart: false
[01:49:26]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[01:49:26]: Collecting garbage...
worry not ill keep looking into it tho
Last edited by stod; 13 Dec, 2020 @ 11:39pm
Harvey 14 Dec, 2020 @ 9:50am 
Originally posted by stod:
@Exquisite Skin Connoisseur "gundam" my bad (steam pls stop censoring my words). ill have a look into it again cause i couldnt find any line mentioning equipping of any kind. the crash seemed to have occured because one of the mods threw a suspiciously crockpot recipe looking table into an rpc
Originally posted by Crash log lines 4786 - 4856:
[00:58:43]: Could not find anim build FROMNUM
[00:58:43]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[00:59:04]: Invalid RPC data type
[00:59:07]: [200] Account Communication Success (6)
[00:59:07]: Received (KU_DAKJXqRG) from TokenPurpose
[00:59:24]: K: 1 V: smallmeat
[00:59:24]: K: 2 V: smallmeat
[00:59:24]: K: 3 V: smallmeat
[00:59:24]: K: 4 V: monstermeat
[01:03:10]: Serializing user: session/76747B98C22EACA1/A7HKKK9OEHMG/0000000001
[01:10:22]: Could not find anim build FROMNUM
[01:10:22]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:11:11]: Serializing user: session/76747B98C22EACA1/A7HKKK9OEHMG/0000000001
[01:12:24]: Could not find anim build FROMNUM
[01:12:24]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:16:37]: Could not find anim build FROMNUM
[01:16:37]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:19:11]: Serializing user: session/76747B98C22EACA1/A7HKKK9OEHMG/0000000001
[01:24:57]: Could not find anim build FROMNUM
[01:24:57]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:25:23]: Invalid RPC data type
[01:25:49]: K: 1 V: tomato
[01:25:49]: K: 2 V: green_cap
[01:25:49]: K: 3 V: green_cap
[01:25:49]: K: 4 V: red_cap
[01:27:12]: Serializing user: session/76747B98C22EACA1/A7HKKK9OEHMG/0000000001
[01:28:18]: K: 1 V: red_cap
[01:28:18]: K: 2 V: berries
[01:28:18]: K: 3 V: berries
[01:28:18]: K: 4 V: berries
[01:29:07]: [200] Account Communication Success (6)
[01:29:07]: Received (KU_DAKJXqRG) from TokenPurpose
[01:32:16]: Could not find anim build FROMNUM
[01:32:16]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:33:54]: Invalid RPC data type
[01:34:12]: K: 1 V: berries
[01:34:12]: K: 2 V: berries
[01:34:12]: K: 3 V: carrot
[01:34:12]: K: 4 V: monstermeat_dried
[01:35:12]: Serializing user: session/76747B98C22EACA1/A7HKKK9OEHMG/0000000001
[01:36:09]: Could not find anim build FROMNUM
[01:36:09]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:36:27]: Could not find anim build FROMNUM
[01:36:27]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:39:25]: Could not find anim build FROMNUM
[01:39:25]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:39:52]: Could not find anim build FROMNUM
[01:39:52]: replica ♥♥♥♥ already exists! scripts/entityreplica.lua:78 in (method) ReplicateEntity (Lua) <75-85>
[01:43:13]: Serializing user: session/76747B98C22EACA1/A7HKKK9OEHMG/0000000001
[01:49:14]: [Error] Dedicated server process terminated prematurely.
[01:49:22]: Connection lost to 127.0.0.1|10999 <4207497900615511605>
[01:49:22]: [Connect] PendingConnection::Reset(true)
[01:49:22]: PushNetworkDisconnectEvent With Reason: "ID_CONNECTION_LOST", reset: true
[01:49:22]: [IPC] Unregistering handler for signal #0000074C
[01:49:22]: [IPC] Unregistering handler for signal #00000BB8
[01:49:22]: [IPC] Unregistering handler for signal #00000AC4
[01:49:22]: [IPC] Unregistering handler for signal #00000B2C
[01:49:22]: [IPC] Unregistering handler for signal #00000948
[01:49:22]: [IPC] Sending signal... #00000BB0
[01:49:24]: [IPC] Unregistering handler for signal #00000920
[01:49:24]: [IPC] Unregistering handler for signal #00000AD0
[01:49:24]: [IPC] Unregistering handler for signal #00000BEC
[01:49:24]: [IPC] Unregistering handler for signal #00000B60
[01:49:24]: [IPC] Unregistering handler for signal #000006F8
[01:49:24]: Serializing user: session/76747B98C22EACA1/A7HKKK9OEHMG/0000000001
[01:49:24]: [Steam] Game Connection terminated (2130706433|10999)
[01:49:24]: [Shard] Stopping shard mode
[01:49:24]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[01:49:25]: DoRestart: false
[01:49:26]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[01:49:26]: Collecting garbage...
worry not ill keep looking into it tho
well, my friend actually equipped the torch and we tried it out multiple times afterwards. the torch always crashed the game but there are also other items that are crashing the game
Snowflake 5 Feb, 2021 @ 11:12am 
my server keeps crashing I LOVE this mod please fix it :(
stod  [developer] 5 Feb, 2021 @ 12:44pm 
oh god whatd they do this time... is it ok if you send me the client log when it crashes somehow?
stod  [developer] 5 Feb, 2021 @ 12:44pm 
or at the least can you please describe how it crashed?
Akatsuki 14 Jul, 2021 @ 4:53pm 
Client error when auto-save, logs: https://pastebin.com/vCZsvqKy

Reproduce steps:
1. Enable [Infinite items] only
2. Create a world
3. Put a Mushroom Planter and give a mushroom to it
4. Waiting for the mushrooms to grow (You can use the Applied Horticulture)
5. Get mushrooms from Mushroom Planter
6. Save game -> Error

It seems the mushroom planter infinite durability has a problem
stod  [developer] 16 Jul, 2021 @ 6:47pm 
Sorry I'm a bit late on getting back

I've tried doing it a few times just to make sure, but it never crashed.

Anyway I'm assuming that the file corruption is from me trying to use math.huge as the durability of harvestable prefabs after harvest, which would return infinity under some circumstances, which would definitely cause saving problems.

Originally posted by Client log line 1146:
[00:02:04]: [string "scripts/mainfunctions.lua"]:943: Error saving game, corruption detected.

Originally posted by Client log line 1162:
corrupt_pattern = =1.#INF

Since it never crashed for me, I never really got to reproduce your issue, so I can't be sure it's not going to crash again. This is the most I can do for now, given the information at hand.

Thanks for the heads up. Have fun! :>

Originally posted by Akatsuki:
Client error when auto-save, logs: https://pastebin.com/vCZsvqKy

Reproduce steps:
1. Enable [Infinite items] only
2. Create a world
3. Put a Mushroom Planter and give a mushroom to it
4. Waiting for the mushrooms to grow (You can use the Applied Horticulture)
5. Get mushrooms from Mushroom Planter
6. Save game -> Error

It seems the mushroom planter infinite durability has a problem
HaoDZ 18 Mar, 2023 @ 10:56am 
Hey! I have a bug to report. The mod crashes on world creation screen.

I think disabling Refresh modinfo.lua in the Config page works, but I'm not very certain.

Anyway, here's the client log: https://pastebin.com/KY1CuNzV
stod  [developer] 18 Mar, 2023 @ 6:03pm 
just fixed. thanks for the report!
Noranum 20 Jun, 2023 @ 9:27am 
Heyho, my game runes fine with this mod on, but when I try to continue playing a save, the deticated server won't star.
I don't know if this mod actually is the faulty one, but the log stated the ID

[00:01:10]: [string "../mods/workshop-2262831046/modmain.lua"]:146: attempt to call upvalue 'old_onload' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2262831046/modmain.lua:146 in (method) OnLoad (Lua) <145-148>
inst = 104745 - coldfirepit (valid:true)
arg = nil
scripts/entityscript.lua:1765 in () ? (Lua) <1746-1767>
self (valid:true) =
GUID = 104745
Transform = Transform (000000004BD4C010)
inlimbo = false
actionreplica = table: 000000004BD39A50
event_listening = table: 000000004BD38E70
actioncomponents = table: 000000004BD39370
lower_components_shadow = table: 000000004BD38FB0
restart_firepit = function - scripts/prefabs/coldfirepit.lua:179
entity = Entity (000000004BCAAEF0)
AnimState = AnimState (000000004BD4C190)
children = table: 000000004BD3CF20
OnLoad = function - ../mods/workshop-2262831046/modmain.lua:145
skinname = coldfirepit_flower
Network = Network (000000004BD4C490)
Physics = Physics (000000004BD4B9E0)
skin_id = 815504366
MiniMapEntity = MiniMapEntity (000000004BD4B950)
SoundEmitter = SoundEmitter (000000004BD4C3D0)
InitInfinite = function - ../mods/workshop-2262831046/modmain.lua:38
name = Endothermic Fire Pit
prefab = coldfirepit
spawntime = 0
pendingtasks = table: 000000004BD3CC00
replica = table: 000000004BD39550
event_listeners = table: 000000004BD39820
components = table: 000000004BD39F50
persists = true
data = table: 0000000009F21B90
newents = table: 000000001C2472A0
=(tail call):-1 in () (tail) <-1--1>
scripts/mainfunctions.lua:457 in () ? (Lua) <418-464>
saved = table: 0000000009F214B0
newents = table: 000000001C2472A0
inst = 104745 - coldfirepit (valid:true)
x = -462.644
y = 0
z = -723.61
platform = nil
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
scripts/gamelogic.lua:662 in (upvalue) PopulateWorld (Lua) <394-698>
savedata = table: 0000000018ED7DA0
profile = table: 000000000DAA1FA0
savedata_overrides = table: 000000002D807CA0
world = 100029 - world (valid:true)
map = Map (000000003D380190)
newents = table: 000000001C2472A0
prefab = coldfirepit
ents = table: 0000000009F215A0
i = 1
v = table: 0000000009F214B0
scripts/gamelogic.lua:972 in () ? (Lua) <855-1051>
savedata = table: 0000000018ED7DA0
profile = table: 000000000DAA1FA0
was_file_load = false
options = table: 000000000A751CE0
Levels = table: 0000000018A6B770
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-1378549454/gemscripts/tools/originaltiles.lua:55 in () ? (Lua) <48-56>
callback = function - ../mods/workshop-1378549454/gemscripts/hooks.lua:39
savedata = table: 0000000018ED7DA0
arg = nil
=(tail call):-1 in () (tail) <-1--1>

[00:01:10]: [string "../mods/workshop-2262831046/modmain.lua"]:146: attempt to call upvalue 'old_onload' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2262831046/modmain.lua:146 in (method) OnLoad (Lua) <145-148>
scripts/entityscript.lua:1765 in () ? (Lua) <1746-1767>
=(tail call):-1 in () (tail) <-1--1>
scripts/mainfunctions.lua:457 in () ? (Lua) <418-464>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
scripts/gamelogic.lua:662 in (upvalue) PopulateWorld (Lua) <394-698>
scripts/gamelogic.lua:972 in () ? (Lua) <855-1051>
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-1378549454/gemscripts/tools/originaltiles.lua:55 in () ? (Lua) <48-56>
=(tail call):-1 in () (tail) <-1--1>

[00:01:10]: Check for write access: TRUE
[00:01:10]: Check for read access: TRUE
[00:01:10]: Available disk space for save files: 1289397 MB
[00:01:10]: ModIndex: Load sequence finished successfully.
[00:01:10]: Reset() returning
Last edited by Noranum; 20 Jun, 2023 @ 9:28am
stod  [developer] 20 Jun, 2023 @ 10:47am 
i know why it crashed but i couldnt reproduce the crash. let me know if the fix did anything. thanks for the report.
Noranum 20 Jun, 2023 @ 11:24am 
Seems to be the case! Thank you very much for that super quick answer and fix!
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