RUNNING WITH RIFLES

RUNNING WITH RIFLES

Running from Exterminatus
Onimaho  [developer] 20 Oct, 2020 @ 6:53pm
Feedback/Suggestions
'Ere we go!
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Showing 1-15 of 105 comments
joe2_4 20 Oct, 2020 @ 7:01pm 
perhaps add a description to better introduce people to your mod?
looks great btw- good job!
Vraling Frostmere 22 Oct, 2020 @ 10:20am 
this is truly an amazing mod, i am oh so very excited for this as there used to be a warhammer mod (running with codex) but it was all in spanish and has long since been gone. with this new mod i can purge the unholy hordes of xenos and heretic alike and for that i thank you.
Wakefield 23 Oct, 2020 @ 12:54pm 
suggestion, make the bayonets longer
Foot 23 Oct, 2020 @ 3:33pm 
It's likely already on your to-do list but I think the mod would be dramatically improved by using faction specific death rattles instead of the vanilla files.

If it's possible could you maybe rip some of the death sounds from games like Dawn Of War?

Further to it, is it possible to attach particular sounds to the reinforcement call so you could get the Orkz going 'WAAAAAAAAAAAAAGHHH' whenever they call in a Rok? My train of thought is playing off of the musical cues that play in the Pacific DLC whenever the USMC or IJA summon a squad of reinforcements. Can't have Orkz without hearing them shout waaaaaaaaaagh!
Last edited by Foot; 23 Oct, 2020 @ 3:54pm
Onimaho  [developer] 23 Oct, 2020 @ 4:37pm 
Originally posted by CptFoot:
It's likely already on your to-do list but I think the mod would be dramatically improved by using faction specific death rattles instead of the vanilla files.

If it's possible could you maybe rip some of the death sounds from games like Dawn Of War?

Further to it, is it possible to attach particular sounds to the reinforcement call so you could get the Orkz going 'WAAAAAAAAAAAAAGHHH' whenever they call in a Rok? My train of thought is playing off of the musical cues that play in the Pacific DLC whenever the USMC or IJA summon a squad of reinforcements. Can't have Orkz without hearing them shout waaaaaaaaaagh!

Ripping = Theft

No, this upsets me you think this is even remotely acceptable.
Last edited by Onimaho; 23 Oct, 2020 @ 4:47pm
Foot 24 Oct, 2020 @ 6:45am 
Fair enough. I wasn't really intending to try and encourage you to engage in something illegal like that. I was just asking if it was possible for an option as a means of improving some of the sounds. I apologise.
Wakefield 24 Oct, 2020 @ 12:29pm 
probably planned, but might aswell. Commissar armor ?
Onimaho  [developer] 24 Oct, 2020 @ 12:33pm 
Originally posted by qmlgame:
suggestion, make the bayonets longer

as in visually?

Originally posted by qmlgame:
probably planned, but might aswell. Commissar armor ?

gotta reach a high enough rank for that

Originally posted by CptFoot:
Fair enough. I wasn't really intending to try and encourage you to engage in something illegal like that. I was just asking if it was possible for an option as a means of improving some of the sounds. I apologise.

New death sounds is in the todo for Orkz, Eldar, and Chaos.
Last edited by Onimaho; 24 Oct, 2020 @ 12:35pm
Wakefield 24 Oct, 2020 @ 12:44pm 
visually longer bayonets, compared to the ones of the pacific dlc the ones on the lasguns and stubbers are letter openers
Andevar 24 Oct, 2020 @ 3:39pm 
Change models to be based on vests or just not be randomized. Kinda weird to have a Sergeant or etc. have a model with a whiteshield's helmet for the IG.
Last edited by Andevar; 24 Oct, 2020 @ 3:41pm
cobalt 24 Oct, 2020 @ 10:58pm 
I would enjoy a lasgun and bolter rework where there's a faster firing, larger magazine size of the current lasgun in the form of a hellgun. Making the standard las semi-fire would probably make the AI using it useless, so could just make a more expensive and more powerful version to upgrade to instead of replacing it. Also bolter should probably be more expensive and do more damage!
Major Bastard 28 Oct, 2020 @ 12:03pm 
Tau need some form of early anti-armour weapon, or at least access to frags.
At the minute they have stun grenades and anti-inf vehicles and get stomped by enemy armour.
Foot 28 Oct, 2020 @ 6:32pm 
Seconding the above. If you're up against Tau you can just hop in a Sculla and laugh your way through their pathetic attempts to stop you. They won't use the Marklight. The only threat is their Piranha and if they call in the Razorshark to circle overhead.
Last edited by Foot; 28 Oct, 2020 @ 7:23pm
Kirathel 31 Oct, 2020 @ 7:32am 
Might have been said before, but a greater variety of armor/wearable gear would be cool to see.
Foot 31 Oct, 2020 @ 9:46am 
An additional point to the comments made about the Tau: They will not make use of the Razorshark call. Across multiple matches against them, they have effectively no means of countering enemy armour outside of their light vehicle which... kinda gets torn to shreds.

I don't know if you can give the AI access to the call or why they won't actually make use of it, but they definitely need a buff in that area.
Last edited by Foot; 31 Oct, 2020 @ 9:50am
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