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Exception ticking world pawn Ade. Suppressing further errors. System.NullReferenceException: Object reference not set to an instance of an object
at VisiblePants.Patch_Pawn+Patch_Tick.Postfix (Verse.Pawn __instance) [0x00073] in <92e2201d770749eba001d2c8fd3b8b97>:0
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.Tick_Patch1(Verse.Pawn)
at RimWorld.Planet.WorldPawns.WorldPawnsTick () [0x0002d] in <d72310b4d8f64d25aee502792b58549f>:0
Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
RimWorld.Planet.WorldPawns:WorldPawnsTick()
RimWorld.Planet.World:WorldTick()
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3(TickManager)
Verse.<>c:<LoadGame>b__59_1()
Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Play:Update()
at VisiblePants.Patch_Pawn+Patch_Tick.Postfix (Verse.Pawn __instance) [0x00073] in <92e2201d770749eba001d2c8fd3b8b97>:0
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.Tick_Patch3(Verse.Pawn)
at Verse.TickList.Tick () [0x0015c] in <d72310b4d8f64d25aee502792b58549f>:0
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:Verse.Game.UpdatePlay_Patch1(Game)
Verse.Root_Play:Update()
I'm not certain if this issue is the fault of this mod or an issue with character editor but I'm bringing it to your attention as you seem to be more active than character editor's creator in the hopes that you might be able to fix it if it's on your end.
https://gist.github.com/24363166e3207f4ced2c6906b6ddc161
TL;DR: parts of pawns are null while loading, but RimWorld decides it's a smart idea to start ticking the game anyways.