Left 4 Dead 2

Left 4 Dead 2

Grave Consequences
Robert 23 Oct, 2020 @ 7:46am
My feedback about the campaign - pretty good
Hey, i liked the campaign but here are some issues:
-First map:bots don't grab their medkits in saferoom
The rescue door being a placeholder oit of place door
Second map: the tank music doesn't play
The map gets a bit laggy in that outdoor areea
In The outdoor areea outside spawn the commons have trouble pathfinding
The charger comin out of those portals and the poster in the finale were cool tho :)
https://imgur.com/a/HRvGOCk
Last edited by Robert; 25 Oct, 2020 @ 8:02pm
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Showing 1-4 of 4 comments
Jim_Partridge_Mapping  [developer] 23 Oct, 2020 @ 7:27pm 
Thank you will see if i can fix these.
Robert 15 Jul, 2021 @ 2:45pm 
I was playing the second chapter of the campaign and the bots keep getting into the lava before and after raising the bridge thing. I don't know if you can fix it but hopefully you can look on it.
Brian 6 Mar, 2023 @ 1:03pm 
All the bot players didn't have medkits when the second map started. One of them kept trying to grab a medkit on that metal shelf. He never could pick it up. I even went outside the Safe Room and returned later. He still couldn't pick it up. I didn't have any problems with the bot players going into the lava. They might do that if they are leading the way. There are mods that will let the bot players lead the way.
Last edited by Brian; 6 Mar, 2023 @ 6:07pm
Adverse Effect 6 Apr, 2023 @ 6:42am 
The finale is missing string table dictionary which causes a crash on local servers when a player joins mid game
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Showing 1-4 of 4 comments
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