Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Giant Slayers
Kropolis 13 Sep, 2015 @ 3:36pm
Balancing: Speed
Maybe adjust the speed so there aren't randim $#&%ers running around and slaying without getting hit once? It's just absolutley livid. Nobody plays legit at all. Same size or not, it's just ridiculous. Fix this please. I would enjoy a game where there aren't trolls and unlegit players running around slaying giants by running around them and avoiding weapon hitboxes. However I feel like you should still get slower when you are big. Like when you are small and getting a little bigger, you gain speed. But at around 250% or so you stop gaining speed, or gain a little speed every mark or so. These should also be balanced with animation speed. Also weapon speed should also be affected. The bigger, the slower. The smaller... I supose should be nerfed a little bit because rapid swings are ridiculous.
Last edited by Kropolis; 13 Sep, 2015 @ 3:43pm