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With "Grenade on Death" Game Modifier Enabled, whenever a duck dies in Saws (Or Spikes, not sure) it keeps spawning grenades and gibs/blood until the game crashes.
I wish the bleeding ducks could fill blood pools. I know it's ClientMod, but maybe if the mod detects that all lobby members are subscribed to same mod, it'll enable such feature?
I wish the camera shake would occur only on firing your weapons], or receiving damage. Because it makes no sense that camera shakes while some other player in the distance is firing.
Or especially if entire map is hotwired guns :-/
- Seems your mod makes the tongue mechanic bug, whenever you stick your tongue on ice, you're stuck forever unless netted, even so when you get out of net, you remain stuck.
- Also there's a bug with a new weapon; the camping bag thingy, like net gun but puts you in a green sleeping bag, it doesn't show the sprite of the sleeping bag when a duck is hit with it.
Maybe make it compatible with reskin mods?
it would be cool to be able to dismember reskinned characters
i know this mod is new and whatnot but I see a whole lot of potential.
atleast make it so that reskinned ducks use the reskins ragdoll instead of their colors ragdoll
Not sure what causes it, but the game will apparently just randomly crash at any time. Between rounds, during a round, etc. Turning off screenshake doesn't fix it, I played latest version online with three people total and got random crashes.
Out of memory thingy, as mentioned by others, random crash at the rock throw screen, i must say that whatever you did with the update, it helped alot since i played for a long time before it crashed (way more than before the nov21 update), however, here's the crash log (copied) :
EDIT : The only other mod that is activated is QoL mod (updated too)
Sorry for the double post, but do you think it would be possible to make the gibs/ketchup darker for ducks that are killed by a laser gun ? (like burnt)