Garry's Mod

Garry's Mod

[VJ] The Walking Dead SNPCs
Revamp in Future?
I'd love to see the mod get a revamp down the line, even though it's been almost 3 years since the last update. This mod's pretty fun to play around in certain scenarios, but it really lacks in some features. I think a configuration menu would greatly help with variety, much like mods like Bio-Annihilation 2 or Infectious.

Settings that would help:

- Infection Chance for NPCs/Players. Separate sliders that affect how likely an attack from a Walker will infect you or NPCs. A zombie mod that only reanimates 20% of people they kill just doesn't sit right with me.

- Reanimation after all death. In TWD fashion, death leads to reanimation no matter what happens, as long as the brain is intact. A toggle option would set it so that, once enabled, any and all non-head related deaths will lead to reanimation.

- Reanimation time after death. This slider would allow you to alter how long it takes for people to reanimate, from instant to up to 300 seconds (5 minutes). Other sliders would allow you to randomize this so some people turn quicker or slower than others.

- Player immunity option. Simple, this allows players to set themselves as immune, meaning zombie attacks will not infect them.

- Infection damage per tick. How much you damage you receive for every tick, essentially determining how long it takes for the infection to kill you or NPCs.

- Zombies retain their models. In other words, people who reanimate into Walkers look the same after reanimation, so a Combine soldier that turns will look like a Combine soldier, or Rebels that turn become Rebel Walkers.
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