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NULL pointer to instance
Class: 'BasicMapMenu'
Function: 'UpdateMarkers'
Stack trace:
BasicMap/scripts/3_Game/gui\basicmapmenu.c:246
scripts/3_Game/dayzgame.c:2376
VPPAdminTools/3_Game/vanillaplusplus.c:41
I have a problem with renaming map markers. Because giving them a name which includes the key for opening the map, will cancel the rename action.
For example: I use "M" for opening the map and write "Stromgenerator". Then it cancels after "Strom".
Class: 'BasicMapMenu'
Function: 'UpdateMarkers'
Stack trace:
BasicMap/scripts/3_Game/gui\basicmapmenu.c:251
scripts/3_Game/dayzgame.c:2500
JM/CF/Scripts/3_Game/communityframework\game\dayzgame.c:23
Class: 'ActionDigGardenPlot'
Function: 'RemoveTheBasicMapMarker'
Stack trace:
BasicTerritories/scripts/4_World/actions\actiondeployobject.c:73
BasicTerritories/scripts/4_World/actions\actiondeployobject.c:12
I'm getting this too, did you ever fix it? Tried reinstalling dayz and all the mods quite a few times.