Space Engineers

Space Engineers

SDS Operational Script
DEeM0N  [開發人員] 2020 年 11 月 1 日 下午 11:51
Bug Report
Here are the Bug Report
(Здесь сообщения об ошибках в скрипте)
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目前顯示第 1-15 則留言,共 17
Jumper093/Shagol 2020 年 11 月 4 日 上午 7:46 
hey The script Runs Fine but im the only on that can use it my mate Cant use the wasd on Cockpit
DEeM0N  [開發人員] 2020 年 11 月 4 日 上午 8:23 
One program unit can only be controlled from one cockpit at a time (via wasd). If you use multiple cockpits per program block, you will only be able to control from one at the same time (the triangle in the corner blinks on it)
Jumper093/Shagol 2020 年 11 月 4 日 上午 9:42 
but i was behind im. not in a cockpit
matachusets2 2020 年 11 月 8 日 下午 12:15 
Not working, telling me all the time "Assembly not found. Please compile the scrip."
matachusets2 2020 年 11 月 8 日 下午 12:33 
line 3587,24 Vector2 zpos = viewport.Center - viewport.Size / 2f;
line 359,24 Vector2 cpos = viewport.Center;
line 366,77 sprite = new MySprite(SpriteType.TEXTURE, "SquareSimple", position: viewport.Center, color: BackgroundColor);

in all of then the game editor says the same:

Error: 'RectangleF' does not contain a definition for 'Center' and no accesible extension method 'Center' accepting a first argument of type 'RectangleF' could be foun (are you missing a using directive or an assembly reference?)

By the way my game Version is 1.191.020 is this fixable??

Thanks.
DEeM0N  [開發人員] 2020 年 11 月 8 日 下午 1:39 
@matachusets2, playing on the server? May be the server have some special limitations or restrictions for scripts
matachusets2 2020 年 11 月 10 日 下午 1:26 
引用自 DEeM0NX
@matachusets2, playing on the server? May be the server have some special limitations or restrictions for scripts

Nope. Single player. And checked on in-game scrips option.
I think its probably my game version, maybe some that change in the modapi library, but i not programer and not modder, so i can't confirm.
最後修改者:matachusets2; 2020 年 11 月 10 日 下午 1:30
DEeM0N  [開發人員] 2020 年 11 月 11 日 下午 12:19 
@matachusets2, maybe you use a mod program block, like 'AI Core'?

I'll fix it in the next update. For now, you can do the following:
1. Copy the script text to Notepad (notepad++)
2. Find and delete lines numbers 2250-2256, in the following text:

PB_LCD = Me. GetSurface(0);
PB_CD.Content Type = Rage.Game.GUI.TextPanel.Content Type.TEXT_AND_IMAGE;
PB_LCD.Font Size = 1.5;
PB_LCD.WriteText("Space Defence Systems\n");
PB_LCD.WriteText(" Operational Script\n", true);
PB_LCD.WriteText(" v." + Version + "\n", true);
PB_LCD.WriteText("by Deem0n\n\n\n", true);

3. Put the script back in the AI Core programm block
Ashes Vargrand 2020 年 12 月 22 日 下午 1:39 
on my server shows the following error:

MOD_CRITICAL_ERROR: SDS Operational Script
2020-12-22 20:38:07.126 - Thread: 23 -> in file:
2020-12-22 20:38:07.126 - Thread: 23 -> MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)

any idea?
DEeM0N  [開發人員] 2020 年 12 月 23 日 上午 12:56 
@-DF- Ashley Vargrand, no, too little information. Perhaps the script conflicts with some other mod
Ashes Vargrand 2020 年 12 月 27 日 上午 11:46 
This is my Mod List:

2271994436 SDS Operational Script
1216126863 Inventory Manager
406244471 Better Stone
-1521905890 Modular Encounters
-2043543925 RIVAL AI
-2169237583 CULT
525460808 Reavers
-973526550 Air Traffic
-1918681825 Weapon Core
2030507296 Battle Cannons
1970921235 OKI Grand Weapons
570765975 small Ship 250 Speed
570767017 large ship 250 speed
2289936913 GH Turrets
-1365616918 Defense Shields
2233434981 Ceramic Armor
2305706279 Thruster
2108574093 AR Frames
2128560765 AR Rounded Windows
577318708 Power Lines
530693136 Corner Lights
1154898843 Elevator
297348674 Bunker Bed
2062585319 Gantry 2.0
1571059825 Ambient Walls
402836950 Interior Wall Corner
2302105467 Ma Pole Parts Leuchten
2229713368 Airtight Gate
2259498958 Hallways
2230632087 Small Grid Blocks
801185519 Colorful Icons
2324191331 Sci Fi Buttons
344557207 Better Pistons
2326489940 Gas Tower
1259182705 Deuterium Reactor
1200017536 Inspired Weapon
970804258 Mexpex Warfare
889402581 Gravel Sifter
502305395 Hatch
320125359 Kamera Sage
jglenn1562 2022 年 3 月 7 日 下午 7:44 
When controlling the program with WASD, the ship sounds like it's accelerating, yet there is no movement. is there a way to avoid that sound?
Haven 2022 年 6 月 7 日 上午 9:15 
Good Morning, I am getting unable to connect to SHART. Is there some troubleshooting I can do. I am running the script SHART on a Program Block right next to this script's program block. Both have power, are on and functioning.
DEeM0N  [開發人員] 2022 年 6 月 7 日 上午 9:57 
What is SHART ??
Haven 2022 年 6 月 7 日 上午 10:49 
引用自 DEeM0NX
What is SHART ??
Whips antenna relay system. Let's you remote connect to grids. it's used in all sorts of things; but for me im using the Xb-2 combat drone off the workshop and it uses your script.
最後修改者:Haven; 2022 年 6 月 7 日 上午 10:50
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