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Specials:
Neutral B: Spits out a person-shaped projectile. The projectile bounces off the edges of the screen when it hits them, leaving a static mark at the point where it hits. These marks persist for 5-10 seconds (?)
Side B: Creates large tentacles at each static mark created with Neutral B. These tentacles reach inwards from the edge the mark is on, and can interrupt enemy attacks. This move also destroys all current static marks.
Down B: Freezes the camera movement. This can be used to set up marks on the screen easier. Pressing Down B while the camera movement is frozen cancels it; it also cancels automatically after 5-10 seconds (?).
Up B: Freezes Tamat in place for a second, while making her invulnerable (?). Tamat will then teleport to the projectile created by Neutral B. While Tamat is frozen, the projectile is not; make sure that the projectile will be in a convenient place when using this.
Ground moves:
Neutral A: Slow startup, but creates a mass of tentacles in front of Tamat. The tentacles persist a little bit, so the enemy can be hit with a different move while stuck in the tentacles. Good rapid jab?
Forward tilt: Spits out static in front of Tamat. Slow-ish startup, decently strong.
Up tilt: Similar to Mojibake's up tilt. Decently strong.
Down tilt: Tamat leaps up/slightly to the side faced, knocking the enemy with her. Easily combos into a neutral air.
F-Smash: Tamat hits in front of her. I don't know honestly.
U-Smash: Tamat swings above her. Also don't know much.
D-Smash: Tamat hops and slams down into the ground slightly behind her. Also don't know much.
Aerials:
Neutral air: Large hitbox, cancels most horizontal velocity and all vertical velocity when used. Tamat will float while active. Pretty good move.
Forward air: Slow startup, decently powerful hit forwards.
Back air: Quick jab down/backwards. Not super strong, but I think it's ok at getting people off you.
Up air: Similar to up tilt: swings her head upwards. Fast and pretty strong. Can kill off top.
Misc:
If you dash, Tamat will continue dashing off the stage. You cant dash attack out of this state if you're off stage (?).
Exactly. I was stating what Down-Special does.
It's exactly the point.