Darkest Dungeon®

Darkest Dungeon®

The Mountain - Updated Version
Grim_Reaper  [developer] 3 Nov, 2022 @ 11:11am
Bug Reports / Feedback
A place to report bugs and or feedback.
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Showing 1-11 of 11 comments
ShallowIris 11 Nov, 2022 @ 10:06am 
Glitches

1) Wendigo's type is displayed as a blue string, not a normal string.
2) Some sprites are erratic, like offering's anims not properly connected, its defend being upside down, shaman's animation not having fxbones, and warmstone fxs being displayed on heads instead of chests. I can fix those if you let me.
3) mountain_town_events.quest_type_event_guarantees.json should be just town_events.quest_type_event_guarantees.json without the mountain prefix for the town events to work. (This causes town event compatibility problems, though)
4) activity_log/quirk_transition_entry_backdrop_warmest_stone.png is missing.

Feedbacks

1) A lot of enemies just have too much HP and PROT, and doesn't have many weaknesses except for Houndmaster's Target Whistle. I feel like this makes a lot of battles one-dimensional (save for the fact that there are not a lot of enemies).
2) It feels like a lot of enemies don't have motivations behind its movements (animation-wise), and this makes them dull. I can also fix some of them if you let me
3) Wendigo and Chieftain are too strong in my opinion, but I understand that difficulty is subjective.
Last edited by ShallowIris; 14 Nov, 2022 @ 6:35am
+1 to "Wendigo's type is displayed as a blue string, not a normal string." Has open HTML tags. Isn't displaying properly.
Grim_Reaper  [developer] 28 Nov, 2022 @ 5:13pm 
Originally posted by Hadouken Your Face:
+1 to "Wendigo's type is displayed as a blue string, not a normal string." Has open HTML tags. Isn't displaying properly.

Thank you, corrected for all languages.
Lovecraft 5 Jan, 2023 @ 5:20am 
After a bark with the hypothermia disease with normal vestal "im shivering let me back" she moved just as the game crashed

The frostbite event where the hero should die when in town also doesnt seem to trigger but the disease instead just vanishes and the event in logs shows a black box. It would also be nice if heroes could consume one of those heat stones automatically in town to prevent them from dying.
Grim_Reaper  [developer] 5 Jan, 2023 @ 11:12am 
Originally posted by A+ Lovecraft Gaming:
After a bark with the hypothermia disease with normal vestal "im shivering let me back" she moved just as the game crashed

The frostbite event where the hero should die when in town also doesnt seem to trigger but the disease instead just vanishes and the event in logs shows a black box. It would also be nice if heroes could consume one of those heat stones automatically in town to prevent them from dying.

Can you give more context for the move crash with Vestal? Like the dungeon, enemies, and what other mods if any?

As for the other frostbite bug, did you have a cure available? They should use an item once they reach the threshold, but if you had a cure they might have taken the cure and cured themselves.
MH-ULTRA 18 Feb, 2023 @ 6:44pm 
Thank you for rescuing this mod. Is there another update in the works for this? I see the earlier post by ShallowIris and saw in the DD Discord they were tweaking some of the art assets for the mod that looked really good. You have done a great job with this BTW - not saying the mod isn't good as is, just curious if you have a bit more polishing planned.
Grim_Reaper  [developer] 21 Feb, 2023 @ 11:35am 
Originally posted by MH-ULTRA:
Thank you for rescuing this mod. Is there another update in the works for this? I see the earlier post by ShallowIris and saw in the DD Discord they were tweaking some of the art assets for the mod that looked really good. You have done a great job with this BTW - not saying the mod isn't good as is, just curious if you have a bit more polishing planned.

I would say progress is currently on a small hold. I am currently working on other projects (Other mods and IRL stuff combined), but I am 100% planning on returning to this mod. So yes, I have a lot of ideas for more polishing.
Last edited by Grim_Reaper; 21 Feb, 2023 @ 11:37am
MH-ULTRA 22 Feb, 2023 @ 7:40pm 
Nice! Looking forward to future updates. Thnx for keeping us updated :steamthumbsup:
Lycoris Radiata 29 Apr, 2023 @ 12:04pm 
not exactly sure if it's this mod but on my mountain savefile (no other area mods on that one) i'm unable to sell items on the provision screen

edit: nvm, looks like it's only for the first 2 weeks, after the third week everything is back to normal
Last edited by Lycoris Radiata; 29 Apr, 2023 @ 12:06pm
Gaist Heidegger 10 May, 2023 @ 5:35pm 
This is utterly baffling and I don't even know where to begin with how to track it down, but for some reason enabling this mod on an existing save wipes out a bunch of other mod-added provisions from storage in the provision store for me -- it's the most bizarre thing. Took me forever to narrow it down to this, but for posterity here's before and after enabling the mod: (Before) https://i.imgur.com/PBPz5bm.jpeg (After) https://i.imgur.com/JKGpOhx.jpeg
inago 9 Jun, 2023 @ 5:24pm 
Not seeing the mod at all in the mod list will check again after a restart. This is after getting this from the workshop. Update and for the future if it does not show up in the mod list restart the computer and it should show up.
Last edited by inago; 9 Jun, 2023 @ 5:33pm
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