Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
Akboris 1 Mar, 2023 @ 6:07pm
Unit naming and language usage
Some feedback on unit naming and language:

Unit naming in this mod is very inconsistent, lots of unnecessary prefixes and strange names for units. "Mounted German knights" (lowercase k), "Arabian veteran spearmen" (no capital v or s) "Jerusalem Squad" (why squad?), "Miltia with Spears" - lots more examples. Names dont mesh together and obviously suggests that multiple devs have conflicting naming schemes for units.

Usage of "British" as a prefix is a more contemporary term, and wasn't a thing in middle medieval times. I doubt that Scottish and English people saw themselves as a single ethnicity so the idea of a partly shared unit tree doesnt make much sense to me. I personally suggest that these two factions are more distinct, as they essentially function the same. Scotland seems to have superior archers to England, who specialised in archery during the middle ages, and have roughly the same cavalry. No mention of knights anywhere, not even Norman Knights? Some things are off the marks really. I would say in general that Knights are underused across numerous factions.

The introductory text to Antioch also has a "u" in place of a "your" and it generally just seems half-baked in the writing, half sentences, etc.