Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
Disable Siege Towers on Turn 1
This mod looks really promising (I've only just come across it :P) and I'd love to play it more, but I find the instant availability of 6 siege towers to be very offputting. For a mod that prizes the slow pace and value of time, immediately leaping into a siege seems off brand, and not a great gameplay decision either. I'd consider it one of the areas of the base game that required no modification at all. Sieges of towns took months, sometimes years, and an enemy army can now just appear out of nowhere and attack on the same turn.

Is there a way to disable this?
Last edited by [HARK] Harudath; 10 Apr, 2023 @ 7:33am