Garry's Mod

Garry's Mod

[DrGBase] CoD Zombies Megapack (Bo3 PART 2)
 This topic has been pinned, so it's probably important
roachisserie chicken  [developer] 12 Nov, 2020 @ 10:45am
Bug reports // Change-Log
PLEASE POST BUG REPORTS HERE!
If at all possible, post the error you received in the console (if there is one) and what you were doing when the error happened! It really does help in fixing any bugs.

=CHANGE-LOG=
Version 1.1 -- 14/11/2020
+Added BO3 zombie spawner
-Removed duplicate BO1 zombie spawner file which crashed the game if spawned and you didn't have the BO1 megapack subscribed, GG me.

14/11/2020 - Version 1.2
+[ONLY in possession] Added the ability to open doors.
(If E exits possession for you, rebind the exit possession key in drgbase's settings.)

=KNOWN BUGS=
Some of the zombie models (most notably the German zombie) have hand issues, I have no idea what causes this, but its purely a visual issue.
Last edited by roachisserie chicken; 14 Nov, 2020 @ 11:42am
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Showing 1-5 of 5 comments
Sanders 15 Nov, 2020 @ 1:23am 
the spawner causes lag hard why?
roachisserie chicken  [developer] 15 Nov, 2020 @ 3:57am 
Originally posted by LUMOS SANDERS:
the spawner causes lag hard why?

are you using the spawner on a map without a nav mesh?
Rapture 16 Nov, 2020 @ 11:48am 
When I spawn the ragdolls most of the arms have these stretched effects on them.
roachisserie chicken  [developer] 16 Nov, 2020 @ 11:49am 
Originally posted by The blue shell:
When I spawn the ragdolls most of the arms have these stretched effects on them.


Originally posted by roach:
=KNOWN BUGS=
Some of the zombie models (most notably the German zombie) have hand issues, I have no idea what causes this, but its purely a visual issue.
Gas Guzzler 17 May, 2022 @ 11:00am 
How do I start breathing?
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