Project Zomboid

Project Zomboid

Combat Text (B40+B41+B42)
Not Working in Build 42.
I might be missing something but this mod doesn't seem to show up in Build 42 for me.
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Showing 1-11 of 11 comments
Alb3rt_Hmm 25 Dec, 2024 @ 10:33am 
yeah me too
Rezistor  [developer] 25 Dec, 2024 @ 11:41am 
Can you check if mod is enabled for save you are playing? If yes, try to unsubscribe and subscribe again to re-download mod
ValerieThePalerie 25 Dec, 2024 @ 4:22pm 
Yeah, the mod just doesn't show up on the mod list at all, no matter how many times I unsubscribe and resubscribe. It's like the game thinks it's not compatible with Build 42.
Last edited by ValerieThePalerie; 25 Dec, 2024 @ 4:22pm
ValerieThePalerie 25 Dec, 2024 @ 6:30pm 
Nevermind, it shows up now for some reason.
Gabriel 29 Dec, 2024 @ 6:19am 
Its just accumulate errors for me
marq 8 Feb @ 11:37am 
Originally posted by Gabriel:
Its just accumulate errors for me
yeah this is my problem too
Rezistor  [developer] 9 Feb @ 2:38am 
Hey, just tried fresh save and melee/weapons seems to work correctly, can you try it on fresh save? are you using any other mod?
I'm not getting errors on my PC, only on my SteamDeck.
Same problem for me too. I also deactivated all other mods but still it wont display the health bar or anything related to the mod (except in the settings menu I do have the options to change some stuff).
Lusive 10 Mar @ 8:00am 
Originally posted by Gabriel:
Its just accumulate errors for me

I was getting this too. In the logs I was seeing this error:

attempted index: Fn of non-table: null

It turns out the .lua files are not loading in the correct order for b42 (and this may only be a problem on case-sensitive file name platforms (linux/mac)

The fix:
---------------------------

Edit the lua files in the CombatText mod folder to make sure they load in the correct order


Edit these 3 files:

  • CombatText/42/media/lua/client/CombatText/CombatText.lua
  • CombatText/42/media/lua/client/CombatText/ISCombatTextOptions.lua
  • CombatText/42/media/lua/client/CombatText/ISHealthBarManager.lua


Add these two lines at the top of each file:

require "CombatText/CombatTextBase" require "CombatText/CombatTextCache"


That's it. Fixed.

@Rezistor can you make a fix to the workshop mod?
Last edited by Lusive; 10 Mar @ 8:00am
Rezistor  [developer] 23 Mar @ 5:06pm 
@Lusive excellent find, thank you, fix is now included
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