Black Mesa

Black Mesa

Azure Sheep: Part One EXTENDED
Missile turret disapear in the middle of the road in as_c5map03 and cant blow the big door to advance
Help, I cant advance in the game, Im supposed to blow the big door with the missile from the turret but I tryed alot and every way, I even lowered every thing in graphic and the missile still dissapaear in the air and cannot reach the door to blow it up, any advice? (In level 5-3)
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Showing 1-14 of 14 comments
Cyvo  [developer] 4 Jan, 2021 @ 3:41am 
That's really weird. Does this happen to other missiles as well? It would help if you could show us a video or some screenshots when the missile disappears. Does this also happen after restarting the map?
dericobanjo 4 Jan, 2021 @ 2:02pm 
Originally posted by Cyvo:
That's really weird. Does this happen to other missiles as well? It would help if you could show us a video or some screenshots when the missile disappears. Does this also happen after restarting the map?

I tryed bazooka to the door and it goes to the door but the door really want the missile turret explosive but the missile turret is the only one to dissapear in the middle path, like 2m from the starting point and the way it dissapear look like if I would lauch it out of the map, the rocket dissapear then the rocket's steam dissapear just after. (Idk how to make video)
Last edited by dericobanjo; 4 Jan, 2021 @ 2:03pm
dericobanjo 10 Jan, 2021 @ 8:25pm 
Originally posted by Cyvo:
That's really weird. Does this happen to other missiles as well? It would help if you could show us a video or some screenshots when the missile disappears. Does this also happen after restarting the map?
Here is the link for the screenshot of the missile dissapearing in the middle of the road https://steamhost.cn/steamcommunity_com/profiles/76561198045743231/screenshots/#scrollTop=0
UndeadShadow64 23 Jul, 2022 @ 10:35pm 
I apologize for reviving this thread, but I am having the same problem. I have a video to prove it. If anyone knows how to solve this, please share it.

https://www.youtube.com/watch?v=96Y2tN0e3EA
Cyvo  [developer] 30 Jul, 2022 @ 7:54am 
Ok now, that's weird. There's nothing in this level that can lead to such bugs. Probably this is caused by some built-in implementation of the mechanic itself. What are your system specs and are you using any mods?
UndeadShadow64 30 Jul, 2022 @ 8:48am 
Originally posted by Cyvo:
Ok now, that's weird. There's nothing in this level that can lead to such bugs. Probably this is caused by some built-in implementation of the mechanic itself. What are your system specs and are you using any mods?
I found out the problem. Apparently the mod is incompatible with the Definitive Edition. I had to revert back to the 1.0 release version.
Cyvo  [developer] 30 Jul, 2022 @ 8:58am 
That's weird. We updated the latest version to D.E. In fact, it isn't compatible with older versions since it already uses D.E. assets
UndeadShadow64 30 Jul, 2022 @ 5:36pm 
Originally posted by Cyvo:
That's weird. We updated the latest version to D.E. In fact, it isn't compatible with older versions since it already uses D.E. assets
I tried with the public beta version, unfortunately it didn't work.
UndeadShadow64 2 Oct, 2022 @ 1:32pm 
Would it be possible to change the speed of the missile like you can change the speed of the Abrams' shell speed?
Last edited by UndeadShadow64; 2 Oct, 2022 @ 2:38pm
Cyvo  [developer] 2 Oct, 2022 @ 1:49pm 
Originally posted by UndeadShadow64:
Would it be possible to change the speed of the missile's like you can change the speed of the Abrams' shell speed?

You can change the speed in asheep/cfg/skill.cfg
sk_detenator_tow_<property>
but we already increased the speed of the missiles. You can try to play around with those settings but I honestly can't even tell what could cause a tow missile to just disappear, especially since I'm not able to reproduce this on my side.
UndeadShadow64 2 Oct, 2022 @ 4:04pm 
Changing the speed of the detonator DOES apparently solved it for me. Thank you so much for helping me and anyone who got stuck here!
Last edited by UndeadShadow64; 3 Feb @ 12:55pm
Cyvo  [developer] 3 Oct, 2022 @ 3:03am 
Originally posted by UndeadShadow64:
Changing the speed of the detonator DOES apparently solves it. Thank you so much for helping me and anyone whoever got stuck here!

We're glad to hear this :)
Just for some analisis I would like to know what speed are you using now? I'm asking because I know there's a bug that causes the Abrams shell to disappear on a speed greater then 2000. Maybe this issue here is related to that in a certain way.
UndeadShadow64 3 Oct, 2022 @ 10:11am 
Originally posted by Cyvo:
Originally posted by UndeadShadow64:
Changing the speed of the detonator DOES apparently solves it. Thank you so much for helping me and anyone whoever got stuck here!

We're glad to hear this :)
Just for some analisis I would like to know what speed are you using now? I'm asking because I know there's a bug that causes the Abrams shell to disappear on a speed greater then 2000. Maybe this issue here is related to that in a certain way.

Well fortunately for you, I put it on 2000. It's been working good since. The Abrams' shell doesn't seem to disappear either.
有效的名称 15 Nov, 2022 @ 2:23am 
Originally posted by Cyvo:
Originally posted by UndeadShadow64:
Changing the speed of the detonator DOES apparently solves it. Thank you so much for helping me and anyone whoever got stuck here!

We're glad to hear this :)
Just for some analisis I would like to know what speed are you using now? I'm asking because I know there's a bug that causes the Abrams shell to disappear on a speed greater then 2000. Maybe this issue here is related to that in a certain way.
I revise the speed to make it lower then 2000,nothing has changed
Last edited by 有效的名称; 15 Nov, 2022 @ 2:25am
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