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-So the battery rod dissapeared when you docked somewhere (and it was on the charing dock)
-And a suit (one in particular?) consumes all batteries and oxygen
And the battery does not seem to be consumed at all, during the use of one O2 bottle there was no change in the battery status. (thats for separete parts)
Thx 4 the report
https://cdn.discordapp.com/attachments/354628396560678913/799265387845648484/unknown.png
Thanks! Going to fix it as soon as I post this reply
PD: I just re-read your original report '...when installing a battery in it...' and yeah this was not intentional. I was half sleep :P
Kinda similar problem i guess, suit without battery does not reduce visibility.
https://cdn.discordapp.com/attachments/354628396560678913/799268865979973662/unknown.png
This is why you don't rush your projects people hahahaha
Thanks, working on it ;)
I only wish you had one more balanced version of the mod. Something of average power between MK1 and MK2, but requiring maintenance and crafting like TITAN. And for example, so that it could only be dressed from his special platform, and even with the expense of time. It seems to me that the power of such equipment in the game would be felt much better. And now in the game equipment that replaces a whole submarine (any suit) feels like grabbed food on the go.
As for the maintenance, I did want to make it loose durability when enemies hit you but I'm kind of a rookie when it comes to functions "When you get hit" of sorts, so I scrapped the idea after a few failed attempts.