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Managed to recruit an Iron Spider from the Deadlands, but it couldn't equip any spider packs. Didn't try the magnetic chests (and isn't it weird that those and leviathan pockets are sold in Squin, but not by the Skeletons?) because I didn't know they existed. Released it after I realized I couldn't use it to haul my loot back to base. Strangely it immediately joined the Tech Hunter faction and apparently turned off it's AI package.
Recruited a Great Maned Wolf, no issues. Then I nabbed a Foul Hound and noticed TWO problems.
A) It can't wear ANY kind of pack, even the lunch pack.
B) It will not eat out of food stores. I have to either leave food on the ground or in a party member's backpack.
Not sure how much is your work and what's an issue with the original TB/Foul Hound mods, but thought you should know. I'd poke around in the FCS but I'm running into the issue where it won't recognize steam mods.
Doggos packs and generic lunch boxes were the same issue, Foul and Vile hounds hadn't been added to the race list.
I'm going to assume the other issues are in the original mods, since your patch is really just forwarding changes...