Total War: WARHAMMER II

Total War: WARHAMMER II

Clan Skurvy - Faction Overhaul - Minor Clans Rising (WH3 Port is OUT)
 Tämä aihe on kiinnitetty, joten se on todennäköisesti tärkeä
ExplodingLiger  [kehittäjä] 7.12.2020 klo 8.01
Mod conflicts
If you are having issues with Clan Skurvy not working please list the mods you are loading along side of my mod, this will help find conflictions with the mod. So far the only issue I know about is not to do with table conflictions but some mods break the scripts in my mod making it so skretch never spawns.
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ExplodingLiger  [kehittäjä] 7.12.2020 klo 8.02 
OvN give clan gnaw another home and that is why skurvy starts with a city when they are both loaded.
So it is either this mod or Ovn?
Zets 9.12.2020 klo 17.13 
new0day lähetti viestin:
So it is either this mod or Ovn?

It works with OvN but you will start with an extra city and a extra generic lord.
I investigated not spawning with the legendary lord for any overhaul mod and this mod was causing the issue.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1175369579
crabslayer101 lähetti viestin:
I investigated not spawning with the legendary lord for any overhaul mod and this mod was causing the issue.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1175369579

CMF clashes with a tonne of mods. Unless you ABSOLUTELY need it, you shouldn't use it. If you need it for Crynsos' Unlocker I'd recommend switching to Mixu's Unlocker for mod compatibility reasons
Skretch loses his horde building stance when confederated. (Radious + Community Bugfix - Radious ed.) I've seen in the posts that the Bugfix deals with this, doesn't seem to be the case with the Radious version.
Double checked after removing Radious and enabling the standard Community Bugfix, still no joy with the building stance.
uvm 14.9.2021 klo 11.51 
Any plans for ctt compatibility?
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