Garry's Mod
[DrGBase] CoD Zombies Megapack (WW2)
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Bug reports // Change-Log
PLEASE POST BUG REPORTS HERE!
If at all possible, post the error you received in the console (if there is one) and what you were doing when the error happened! It really does help in fixing any bugs.

=CHANGE-LOG=
Version 1.01 - Day 1 hotfix
Fixed regular zombies sometimes not playing sounds when attacking.
Fixed regular zombies playing the wrong sound effects when connecting and missing attacks.

Version 1.1
Added VFire support to the Brenner.
Made it possible for Meuchler's and Meistermeuchler's to push buttons.

Version 1.2
Made explosives flinch Brenner 100% of the time.
Improved VFire spawning code for Brenner.
Added Brenner's taunt to Possession (R)
Updated Brenner's walk and idle animations so he can now use his flamethrower at any time, rather than it being arbitrarily restricted to running.

Version 2.0 -- Model and Material update.
Gave Brenner climbing ability.
Updated models and materials for Panzermoerder, Wuestling, and Stadtjaeger.

Version 2.01
Fixed bugs introduced in V2.0
-- Missing texture fixes on Sizzler and Pest.
-- Fixed lua error on Stadtjager.

=KNOWN BUGS=
The Bomber zombie's bomb clips through him sometimes while he's running.
The Godking is prone to getting stuck when flying around in possession.
Ultima modifica da roachisserie chicken; 5 dic 2020, ore 12:38
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Visualizzazione di 1-15 commenti su 28
[DrGBase | Nextbot Base] lua/entities/drgbase_nextbot/hooks.lua:59: attempt to call method 'LastHitGroup' (a number value)
1. unknown - lua/entities/drgbase_nextbot/hooks.lua:59 (x15)

I get this error anytime I shoot them.
Messaggio originale di Goon:
[DrGBase | Nextbot Base] lua/entities/drgbase_nextbot/hooks.lua:59: attempt to call method 'LastHitGroup' (a number value)
1. unknown - lua/entities/drgbase_nextbot/hooks.lua:59 (x15)

I get this error anytime I shoot them.

do you have the warface HUD addon?
Yeah is that what could that be causing that error and them not dying?
Messaggio originale di Goon:
Yeah is that what could that be causing that error and them not dying?
yeah its one of the incompatible addons with drgbase
Oh okay thanks its fixed
sometimes a zombie will try to climb a wall from too far away and get stuck in a loop of jumping up to climb the wall then teleporting back
Messaggio originale di mjbomby:
sometimes a zombie will try to climb a wall from too far away and get stuck in a loop of jumping up to climb the wall then teleporting back

this tends to happen if you don't have a nav-mesh, there isn't much i can do about that unfortunately.
[[DrGBase] CoD Zombies Megapack (WW2)] lua/entities/drg_codzmp_ww2bob.lua:370: attempt to index a nil value
1. callback - lua/entities/drg_codzmp_ww2bob.lua:370
2. callback - lua/drgbase/meta/entity.lua:123
3. unknown - lua/drgbase/modules/timer.lua:4

Timer Failed! [Simple][@lua/drgbase/modules/timer.lua (line 3)]


i get this error every time the sparkling effect from Stadtjaeger's right arm appears
Ultima modifica da PacificKaiju; 5 dic 2020, ore 10:03
Messaggio originale di PacificKaiju:
[[DrGBase] CoD Zombies Megapack (WW2)] lua/entities/drg_codzmp_ww2bob.lua:370: attempt to index a nil value
1. callback - lua/entities/drg_codzmp_ww2bob.lua:370
2. callback - lua/drgbase/meta/entity.lua:123
3. unknown - lua/drgbase/modules/timer.lua:4

Timer Failed! [Simple][@lua/drgbase/modules/timer.lua (line 3)]


i get this error every time the sparkling effect from Stadtjaeger's right arm appears

yeah this is a bug that was introduced in the latest patch, i've already fixed it and i'm currently uploading the patch now
weird brenner fire never appeared until arlier and when i closed gmod and opened it back up to makke a new game itwasnt appearing anymore and when i fist had the mod it never appeared then earlier
so started earlier and stopped
Attempting to create unknown particle system 'bo3_panzer_flame' (x2)
Ultima modifica da JOEBOMBA; 23 mag 2021, ore 14:15
The Brenner's "refuses to attack at all when the fuel tank is punctured" bug is still present, will this at some point be fixed or is that just not something of interest right now?
Messaggio originale di An average Beanmann:
The Brenner's "refuses to attack at all when the fuel tank is punctured" bug is still present, will this at some point be fixed or is that just not something of interest right now?

i thought i fixed that already, huh. i'll check my version and i'll update the mod when i can, thanks for reporting
after a while, one of the zombies dies and it crashes. idk what causes it ive tried restarting and verifying files.
What button is it to do the Meuchler burrow ability when possessing?
Messaggio originale di Thy Hog:
What button is it to do the Meuchler burrow ability when possessing?

its not available in possession, however you can cloak at will with R iirc
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