Don't Starve Together

Don't Starve Together

Gardeneer Hat (Farming helper)
琪莎猫 16 Aug, 2021 @ 7:03am
Simplified Chinese Translation
I translated it into simplified Chinese. Could you add language settings :)

local _S = GLOBAL.STRINGS

_S.GARDENEER_CLIENT = {
MODSTRINGS = {
button_reg = "植物登记表",
button_hud = "营养视觉",
formula = _S.UI.PLANTREGISTRY.NUTRIENTS.NUTRIENT_1, -- "催长剂"
compost = _S.UI.PLANTREGISTRY.NUTRIENTS.NUTRIENT_2, -- "堆肥"
manure = _S.UI.PLANTREGISTRY.NUTRIENTS.NUTRIENT_3, -- "粪肥"
water = "水分",
soil = "拥挤程度",
available = "可用",
total = "总计",
balance = "平均",

autumn = _S.UI.CUSTOMIZATIONSCREEN.AUTUMN, -- "秋天"
winter = _S.UI.CUSTOMIZATIONSCREEN.WINTER, -- "冬天"
spring = _S.UI.CUSTOMIZATIONSCREEN.SPRING, -- "春天"
summer = _S.UI.CUSTOMIZATIONSCREEN.SUMMER, -- "夏天"

product = "产物",
stage = "作物阶段",
colour = "标记",
killjoy = "杂草&杂物&腐败作物",

killjoys = "杂草&杂物&腐败作物",
family = "家族",
overcrowd = "拥挤程度",
moisture = "可用水分",
nutrients = "满足营养",
happy = "对话",
season = "应季",

sunlight = "光照",

yes = _S.UI.MAINSCREEN.YES, -- "是"
no = _S.UI.MAINSCREEN.NO, -- "否"
},
COLOURS = {
killjoy = "杂草&杂物&腐败作物(无害的)",
botherer = "杂草&杂物&腐败作物",
tendable = "未对话",
thirsty = "缺少水分",
hungry = "缺少施肥",
alone = "未成家族",
both = "未对话 & 未成家族",
family = "间作需求", --"符合间作比例",
fresh = "新鲜",
stale = "腐败",
spoiled = "变质",
unknown = "未知",
none = "无",
},
STATUSANNOUNCEMENTS = {
nutrients0 = "这块耕地缺少肥料。",
nutrients1 = "这里的肥料变少了。",
nutrients2 = "我们在这块耕地得到了可观数量的肥料。",
nutrients3 = "这里有大量的肥料。",
nutrients4 = "这块耕地有充裕的肥料。",

water0 = "这里的作物缺少水分。",
water1 = "这块耕地需要更多的水。",
water2 = "仍然有水分在这块耕地里。",
water3 = "这里有大量可用水分。",
water4 = "我们现在有足够的水分。",

soil0 = "耕地正在等待耕种。",
soil1 = "仍有种植更多作物的空间。",
soil2 = "我们在这块耕地上种了一些作物。",
soil3 = "作物长势喜人。",
soil4 = "我们的作物被照料的十分好。",
soil5 = "这块地里的作物太多了。",
}
}
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Showing 1-2 of 2 comments
Viktor  [developer] 16 Aug, 2021 @ 9:04am 
@琪莎猫: Thanks for translating, I've added Simplyfied Chinese to the language options in the latest version.
Testy 17 Aug, 2021 @ 10:50am 
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