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I couldn't decide to download it or not, but then i saw here that you can lose all your schematics on death, wow, it's REALLY too punishing, now i won't download it, unless there is some way to disable it?
I can't say that SE is full survival-ready game, it's kinda, but anyway, all you can do is build and look how things get destroyed, and things like this (loose schematics on death) will become very annoying.
Sorry for bad english, not my native language, and above all i've said, thank you
While schematics getting removed on death is there by default, as you will still have your schematic items, you can quickly get them back by just moving them into your inventory. :-)
Additionally, there is a command you can use ingame to turn off the schematics being removed on death. Please see the mod page for that.
Thanks! That is very valuable feedback. I will continue to collect some more and then likely make some changes in the future. :-)
Thus you have to do this kinda janky feeling thing where you dig down really far with a small grid ore detector with a small battery on it and just *hope* you'll find the ore, without really knowing for sure if they're there or not.
I guess I'm just assuming you intend on all of the AQD mods working well together. If that's not the intention, then there's probably not an issue.
That's a good point. I did not consider the two mods being used together. In my mind, Research lives a bit on its own as it is very punishing early game - at least until I get around to making planets that are adjusted for it and ore distribution.
where can i learn to add modded blocks i often use or the new updated blocks?
I do agree it's a bit slow regardless (playing with default speeds on everything), I did AFK a bit to catch up on stuff at times.
Do note that combining the mods *without* the deposit scanner is possible - on my first test run I didn't realize that the deposit scanner is unlocked due to that mod having a bug where it doesn't show the block in the correct category, so I thought it got locked behind large grid ore detectors. I was playing on Pertam with the moon buggy starter pod and I did manage to get the ore detector unlocked, it was just very slow and pretty tedious.
I lucked out and found an area on the starter planet with cobalt 100m deep and some magnesium 200m deep about 1km away. I've maxed out the Tier 1 techs and need Tier 2 research materials.
So at present I'm hoping for a magnesium meteor so I can get Large Grid Drills unlocked to help me get at the magnesium at 200m depth.